Items
Items found: 6785
Pa'agrian Hammer
C #4880
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.
Pa'agrian Hammer
C #4881
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Sage's Staff
C #4882
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Sage's Staff
C #4883
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.
Sage's Staff
C #4884
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Pa'agrian Axe
C #4886
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Pa'agrian Axe
C #4887
<Soul Crystal Enhancement> Casts Curse of Chaos against the target with a 7% chance of success when using bad magic. Effect 3.
Deadman's Staff
C #4888
<Soul Crystal Enhancement> Regenerates target's HP with a 30% chance of success when using good magic. Effect 2.
Deadman's Staff
C #4889
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 3.
Deadman's Staff
C #4890
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Ghoul's Staff
C #4891
<Soul Crystal Enhancement> Increases Evasion by 6 when HP becomes 60% or lower.
Ghoul's Staff
C #4893
<Soul Crystal Enhancement> Casts Blessed Body magic upon the target with a 20% chance of success when using good magic. Effect 4.
Demon's Staff
C #4894
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.
Demon's Staff
C #4895
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Demon's Staff
C #4896
<Soul Crystal Enhancement> Casts Curse of Chaos against the target with a 7% chance of success when using bad magic. Effect 3.
Sprite's Staff
B #4897
<Soul Crystal Enhancement> Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 3.
Sprite's Staff
B #4898
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 4.
Sprite's Staff
B #4899
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Staff of Evil Spirits
B #4900
<Soul Crystal Enhancement> Casts Focus magic upon the target with a 20% chance of success when using good magic. Effect 3.
Staff of Evil Spirits
B #4901
<Soul Crystal Enhancement> Casts Blessed Body magic upon the target with a 20% chance of success when using good magic. Effect 5.
Staff of Evil Spirits
B #4902
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 6% chance of success when using bad magic. Effect 7.
Blueprint: Summon Wild Hog Cannon
#4915
Blueprint needed to learn the Summon Wild Hog Cannon technique. Used by Warsmiths.
Spellbook: Energy Bolt
#4916
Spellbook needed to learn Energy Bolt. Used by Human Wizards and Elven Wizards.
Spellbook: Summon Merrow the Unicorn
#4919
Spellbook needed to learn Summon Merrow the Unicorn. Used by Elemental Summoners.
Spellbook: Summon Soulless
#4920
Spellbook needed to learn Summon Soulless. Used by Phantom Summoners.
Blueprint: Summon Big Boom
#4921
A blueprint for learning the Summon Big Boom technique. Used by Warsmiths.
Spellbook: Summon Binding Cubic
#4922
Spellbook needed to learn Summon Binding Cubic. Used by Warlocks.
Spellbook: Summon Aqua Cubic
#4923
Spellbook needed to learn Summon Aqua Cubic. Used by Elemental Summoners.
Spellbook: Summon Spark Cubic
#4924
Spellbook needed to learn Summon Spark Cubic. Used by Phantom Summoners.
Spellbook: Seed of Fire
#4928
Spellbook needed to learn Seed of Fire. Used by Sorcerers and Sorceresses.
Spellbook: Aura Symphony
#4931
Spellbook needed to learn Aura Symphony. Used by Sorcerers and Sorceresses, Spellsingers and Spellhowlers.
Recipe: Avadon Shield (60%)
B #4936
For Dwarves only. The recipe for an Avadon Shield. Requires Create Item - Skill Level 6. The success rate is 60%.
Recipe: Adamantite Earrings (70%)
B #4937
For Dwarves only. The recipe for adamantite earrings. Requires Create Item - Skill Level 6. The success rate is 70%.
Recipe: Adamantite Ring (70%)
B #4938
This formula for manufacturing an Adamantite Ring can only be used by Dwarves and Requires Create Item - Skill Level 6. The success rate is 70%.
Recipe: Adamantite Necklace (70%)
B #4939
For Dwarves only. The recipe for an Adamantite Necklace. Requires Create Item - Skill Level 6. The success rate is 70%.
Recipe: Zubei's Breastplate (60%)
B #4940
For Dwarves only. The recipe for a Zubei's Breastplate. Requires Create Item - Skill Level 6. The success rate is 60%.
Recipe: Zubei's Gaiters (60%)
B #4941
For Dwarves only. The recipe for Zubei's Gaiters. Requires Create Item - Skill Level 6. The success rate is 60%.
Recipe: Avadon Breastplate (60%)
B #4944
For Dwarves only. The recipe for an Avadon Breastplate. Requires Create Item - Skill Level 6. The success rate is 60%.
Recipe: Avadon Gaiters (60%)
B #4945
For Dwarves only. The recipe for Avadon Gaiters. Requires Create Item - Skill Level 6. The success rate is 60%.