Items

Items found: 6785

Elemental Bow C #4814
<Soul Crystal Enhancement> There is a 30% rate of probability the number of soulshots consumed is reduced to 7.
Elemental Bow C #4815
<Soul Crystal Enhancement> Reduces re-use delay by approximately 20%.
Elven Bow of Nobility C #4816
<Soul Crystal Enhancement> Increases Evasion by 2.
Elven Bow of Nobility C #4817
<Soul Crystal Enhancement> There is a 30% rate of probability the number of soulshots consumed is reduced to 7.
Elven Bow of Nobility C #4818
<Soul Crystal Enhancement> When launching a general attack, there is a 46% probability that MP consumption will be decreased to 2.
Akat Long Bow C #4819
<Soul Crystal Enhancement> Increases Accuracy by 4.
Akat Long Bow C #4820
<Soul Crystal Enhancement> Increases Evasion by 2.
Akat Long Bow C #4821
<Soul Crystal Enhancement> There is a 30% rate of probability the number of soulshots consumed is reduced to 8.
Eminence Bow C #4822
<Soul Crystal Enhancement> Increases Accuracy by 4.
Eminence Bow C #4823
<Soul Crystal Enhancement> There is a 30% rate of probability the number of soulshots consumed is reduced to 9.
Eminence Bow C #4824
<Soul Crystal Enhancement> When launching a general attack, there is a 34% probability that MP consumption will be decreased to 1.
Dark Elven Long Bow B #4825
<Soul Crystal Enhancement> Increases Evasion by 2.
Dark Elven Long Bow B #4826
<Soul Crystal Enhancement> 30% chance that target will bleed during critical attack. Effect 6.
Dark Elven Long Bow B #4827
<Soul Crystal Enhancement> There is a 30% rate of probability the number of soulshots consumed is reduced to 2.
Bow of Peril B #4828
<Soul Crystal Enhancement> Increases Accuracy by 3.
Bow of Peril B #4829
<Soul Crystal Enhancement> Reduces re-use delay by approximately 13%.
Bow of Peril B #4830
<Soul Crystal Enhancement> When launching a general attack, there is a 42% probability that MP consumption will be decreased to 2.
Scythe C #4834
<Soul Crystal Enhancement> Increases P. Atk. by 20 while reducing maximum HP by 15%.
Scythe C #4835
<Soul Crystal Enhancement> 18% chance of stun effect during a critical attack.
Scythe C #4836
<Soul Crystal Enhancement> Reduces a weapon's weight by half.
Orcish Glaive C #4837
<Soul Crystal Enhancement> Increases P. Atk. by 20 while reducing maximum HP by 15%.
Orcish Glaive C #4838
<Soul Crystal Enhancement> 18% chance of stun effect during a critical attack.
Orcish Glaive C #4839
<Soul Crystal Enhancement> Increases the effect area of the weapon.
Body Slasher C #4840
<Soul Crystal Enhancement> 18% chance of stun effect during a critical attack.
Body Slasher C #4841
<Soul Crystal Enhancement> Increases the effect area of the weapon.
Body Slasher C #4842
<Soul Crystal Enhancement> Broadens angle of attack.
Bec de Corbin C #4843
<Soul Crystal Enhancement> 17% chance of stun effect during a critical attack.
Bec de Corbin C #4844
<Soul Crystal Enhancement> Increases the effect area of the weapon.
Bec de Corbin C #4845
<Soul Crystal Enhancement> Reduces a weapon's weight by half.
Scorpion C #4846
<Soul Crystal Enhancement> Increases P. Atk. by 24 while reducing maximum HP by 15%.
Scorpion C #4847
<Soul Crystal Enhancement> 16% chance of stun effect during a critical attack.
Scorpion C #4848
<Soul Crystal Enhancement> Increases the effect area of the weapon.
Widow Maker C #4849
<Soul Crystal Enhancement> 16% chance of stun effect during a critical attack.
Widow Maker C #4850
<Soul Crystal Enhancement> Increases the effect area of the weapon.
Widow Maker C #4851
<Soul Crystal Enhancement> Broadens angle of attack.
Orcish Poleaxe C #4852
<Soul Crystal Enhancement> 15% chance of stun effect during a critical attack.
Orcish Poleaxe C #4853
<Soul Crystal Enhancement> Increases the effect area of the weapon.
Orcish Poleaxe C #4854
<Soul Crystal Enhancement> Broadens angle of attack.
Great Axe B #4855
<Soul Crystal Enhancement> Increases P. Atk. by 28 while reducing maximum HP by 15%.
Great Axe B #4856
<Soul Crystal Enhancement> 14% chance of stun effect during a critical attack.
Great Axe B #4857
<Soul Crystal Enhancement> Reduces a weapon's weight by half.
Lance B #4858
<Soul Crystal Enhancement> Increases P. Atk. by 30 while reducing maximum HP by 15%.
Lance B #4859
<Soul Crystal Enhancement> 13% chance of stun effect during a critical attack.
Lance B #4860
<Soul Crystal Enhancement> Increases the effect area of the weapon.
Heavy Doom Hammer C #4864
<Soul Crystal Enhancement> Regenerates target's HP with a 30% chance of success when using good magic. Effect 1.
Heavy Doom Hammer C #4865
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 2.
Heavy Doom Hammer C #4866
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Crystal Staff C #4867
<Soul Crystal Enhancement> Increases Evasion by 7 when HP becomes 60% or lower.
Crystal Staff C #4868
<Soul Crystal Enhancement> Increases base MP by 30%. This bonus does not apply to MP gained through passive skills.
Crystal Staff C #4869
<Soul Crystal Enhancement> Casts Blessed Body upon the target with a 20% chance of success when using good magic. Effect 2.
Heavy Doom Axe C #4870
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 8% chance of success when using bad magic. Effect 7.
Heavy Doom Axe C #4871
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 8% chance of success when using bad magic. Effect 3.
Heavy Doom Axe C #4872
<Soul Crystal Enhancement> Casts Curse of Chaos against the target with a 8% chance of success when using bad magic. Effect 3.
Cursed Staff C #4873
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Cursed Staff C #4874
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 8% chance of success when using bad magic. Effect 7.
Cursed Staff C #4875
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 8% chance of success when using bad magic. Effect 3.
Paradia Staff C #4876
<Soul Crystal Enhancement> Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 2.
Paradia Staff C #4877
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 3.
Paradia Staff C #4878
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Pa'agrian Hammer C #4879
<Soul Crystal Enhancement> Increases Evasion by 6 when HP becomes 60% or lower.