Destroyer

Orc Fighter Orc Raider Destroyer Titan

Class parameters

Solo play 5
Party farming 5
Party PvP 5
Support 5
Survivability 5
Crowd control 5
No description

Skills in tree: 362

Level 40

Whirlwind Lv 1
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.
11 000 SP
Whirlwind Lv 2
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.
11 000 SP
Whirlwind Lv 3
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.
11 000 SP
Battle Roar Lv 2
Temporarily increases maximum HP and restores HP. Effect 2.
33 000 SP
Vital Force Lv 3
Allows quick recovery while one is sitting.
33 000 SP
Fatal Strike Lv 1
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.
11 000 SP
Fatal Strike Lv 2
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.
11 000 SP
Fatal Strike Lv 3
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.
11 000 SP
Fast HP Recovery Lv 3
Increases HP regeneration.
33 000 SP
Polearm Mastery Lv 9
Increases P. Atk. when using a Polearm.
11 000 SP
Polearm Mastery Lv 10
Increases P. Atk. when using a Polearm.
11 000 SP
Polearm Mastery Lv 11
Increases P. Atk. when using a Polearm.
11 000 SP
Light Armor Mastery Lv 14
Increases P. Def. and Evasion when wearing light armor.
11 000 SP
Light Armor Mastery Lv 15
Increases P. Def. and Evasion when wearing light armor.
11 000 SP
Light Armor Mastery Lv 16
Increases P. Def. and Evasion when wearing light armor.
11 000 SP
Heavy Armor Mastery Lv 14
Increases P. Def. when wearing heavy armor.
11 000 SP
Heavy Armor Mastery Lv 15
Increases P. Def. when wearing heavy armor.
11 000 SP
Heavy Armor Mastery Lv 16
Increases P. Def. when wearing heavy armor.
11 000 SP
Sword Blunt Mastery Lv 9
Increases P. Atk when using a sword or blunt weapon.
11 000 SP
Sword Blunt Mastery Lv 10
Increases P. Atk when using a sword or blunt weapon.
11 000 SP
Sword Blunt Mastery Lv 11
Increases P. Atk when using a sword or blunt weapon.
11 000 SP
Hammer Crush Lv 1
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
11 000 SP
Hammer Crush Lv 2
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
11 000 SP
Hammer Crush Lv 3
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
11 000 SP
Two-handed Weapon Mastery Lv 6
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
33 000 SP
Vicious Stance Lv 6
Increases one's critical attack power. MP will be consumed continuously.
33 000 SP

Level 43

Whirlwind Lv 4
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.
13 000 SP
Whirlwind Lv 5
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.
13 000 SP
Whirlwind Lv 6
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.
13 000 SP
Guts Lv 2
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.
38 000 SP
Fatal Strike Lv 4
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.
13 000 SP
Fatal Strike Lv 5
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.
13 000 SP
Fatal Strike Lv 6
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.
13 000 SP
Boost HP Lv 4
Increases maximum HP.
38 000 SP
Fast HP Recovery Lv 4
Increases HP regeneration.
38 000 SP
Polearm Mastery Lv 12
Increases P. Atk. when using a Polearm.
13 000 SP
Polearm Mastery Lv 13
Increases P. Atk. when using a Polearm.
13 000 SP
Polearm Mastery Lv 14
Increases P. Atk. when using a Polearm.
13 000 SP
Light Armor Mastery Lv 17
Increases P. Def. and Evasion when wearing light armor.
13 000 SP
Light Armor Mastery Lv 18
Increases P. Def. and Evasion when wearing light armor.
13 000 SP
Light Armor Mastery Lv 19
Increases P. Def. and Evasion when wearing light armor.
13 000 SP
Heavy Armor Mastery Lv 17
Increases P. Def. when wearing heavy armor.
13 000 SP
Heavy Armor Mastery Lv 18
Increases P. Def. when wearing heavy armor.
13 000 SP
Heavy Armor Mastery Lv 19
Increases P. Def. when wearing heavy armor.
13 000 SP
Sword Blunt Mastery Lv 12
Increases P. Atk when using a sword or blunt weapon.
13 000 SP
Sword Blunt Mastery Lv 13
Increases P. Atk when using a sword or blunt weapon.
13 000 SP
Sword Blunt Mastery Lv 14
Increases P. Atk when using a sword or blunt weapon.
13 000 SP
Hammer Crush Lv 4
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
13 000 SP
Hammer Crush Lv 5
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
13 000 SP
Hammer Crush Lv 6
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
13 000 SP
Two-handed Weapon Mastery Lv 7
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
38 000 SP
Vicious Stance Lv 7
Increases one's critical attack power. MP will be consumed continuously.
38 000 SP

Level 46

Bandage Lv 2
Heals one's own bleeding up to Effect 7.
50 000 SP
Whirlwind Lv 7
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.
17 000 SP
Whirlwind Lv 8
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.
17 000 SP
Whirlwind Lv 9
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.
17 000 SP
Vital Force Lv 4
Allows quick recovery while one is sitting.
50 000 SP
Frenzy Lv 2
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 2.
50 000 SP
Fatal Strike Lv 7
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.
17 000 SP
Fatal Strike Lv 8
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.
17 000 SP
Fatal Strike Lv 9
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.
17 000 SP
Polearm Mastery Lv 15
Increases P. Atk. when using a Polearm.
17 000 SP
Polearm Mastery Lv 16
Increases P. Atk. when using a Polearm.
17 000 SP
Polearm Mastery Lv 17
Increases P. Atk. when using a Polearm.
17 000 SP
Light Armor Mastery Lv 20
Increases P. Def. and Evasion when wearing light armor.
17 000 SP
Light Armor Mastery Lv 21
Increases P. Def. and Evasion when wearing light armor.
17 000 SP
Light Armor Mastery Lv 22
Increases P. Def. and Evasion when wearing light armor.
17 000 SP
Heavy Armor Mastery Lv 20
Increases P. Def. when wearing heavy armor.
17 000 SP
Heavy Armor Mastery Lv 21
Increases P. Def. when wearing heavy armor.
17 000 SP
Heavy Armor Mastery Lv 22
Increases P. Def. when wearing heavy armor.
17 000 SP
Sword Blunt Mastery Lv 15
Increases P. Atk when using a sword or blunt weapon.
17 000 SP
Sword Blunt Mastery Lv 16
Increases P. Atk when using a sword or blunt weapon.
17 000 SP
Sword Blunt Mastery Lv 17
Increases P. Atk when using a sword or blunt weapon.
17 000 SP
Hammer Crush Lv 7
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
17 000 SP
Hammer Crush Lv 8
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
17 000 SP
Hammer Crush Lv 9
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
17 000 SP
Two-handed Weapon Mastery Lv 8
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
50 000 SP
Vicious Stance Lv 8
Increases one's critical attack power. MP will be consumed continuously.
50 000 SP

Level 49

Whirlwind Lv 10
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.
27 000 SP
Whirlwind Lv 11
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.
27 000 SP
Whirlwind Lv 12
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.
27 000 SP
Battle Roar Lv 3
Temporarily increases maximum HP and restores HP. Effect 3.
82 000 SP
Fatal Strike Lv 10
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.
27 000 SP
Fatal Strike Lv 11
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.
27 000 SP
Fatal Strike Lv 12
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.
27 000 SP
Boost HP Lv 5
Increases maximum HP.
82 000 SP
Polearm Mastery Lv 18
Increases P. Atk. when using a Polearm.
27 000 SP
Polearm Mastery Lv 19
Increases P. Atk. when using a Polearm.
27 000 SP
Polearm Mastery Lv 20
Increases P. Atk. when using a Polearm.
27 000 SP
Light Armor Mastery Lv 23
Increases P. Def. and Evasion when wearing light armor.
27 000 SP
Light Armor Mastery Lv 24
Increases P. Def. and Evasion when wearing light armor.
27 000 SP
Light Armor Mastery Lv 25
Increases P. Def. and Evasion when wearing light armor.
27 000 SP
Heavy Armor Mastery Lv 23
Increases P. Def. when wearing heavy armor.
27 000 SP
Heavy Armor Mastery Lv 24
Increases P. Def. when wearing heavy armor.
27 000 SP
Heavy Armor Mastery Lv 25
Increases P. Def. when wearing heavy armor.
27 000 SP
Sword Blunt Mastery Lv 18
Increases P. Atk when using a sword or blunt weapon.
27 000 SP
Sword Blunt Mastery Lv 19
Increases P. Atk when using a sword or blunt weapon.
27 000 SP
Sword Blunt Mastery Lv 20
Increases P. Atk when using a sword or blunt weapon.
27 000 SP
Hammer Crush Lv 10
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
27 000 SP
Hammer Crush Lv 11
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
27 000 SP
Hammer Crush Lv 12
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
27 000 SP
Lionheart Lv 2
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.
82 000 SP
Two-handed Weapon Mastery Lv 9
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
82 000 SP
Vicious Stance Lv 9
Increases one's critical attack power. MP will be consumed continuously.
82 000 SP

Level 52

Whirlwind Lv 13
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.
42 000 SP
Whirlwind Lv 14
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.
42 000 SP
Whirlwind Lv 15
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.
42 000 SP
Guts Lv 3
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.
125 000 SP
Vital Force Lv 5
Allows quick recovery while one is sitting.
125 000 SP
Fatal Strike Lv 13
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.
42 000 SP
Fatal Strike Lv 14
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.
42 000 SP
Fatal Strike Lv 15
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.
42 000 SP
Fast HP Recovery Lv 5
Increases HP regeneration.
125 000 SP
Polearm Mastery Lv 21
Increases P. Atk. when using a Polearm.
42 000 SP
Polearm Mastery Lv 22
Increases P. Atk. when using a Polearm.
42 000 SP
Polearm Mastery Lv 23
Increases P. Atk. when using a Polearm.
42 000 SP
Light Armor Mastery Lv 26
Increases P. Def. and Evasion when wearing light armor.
42 000 SP
Light Armor Mastery Lv 27
Increases P. Def. and Evasion when wearing light armor.
42 000 SP
Light Armor Mastery Lv 28
Increases P. Def. and Evasion when wearing light armor.
42 000 SP
Heavy Armor Mastery Lv 26
Increases P. Def. when wearing heavy armor.
42 000 SP
Heavy Armor Mastery Lv 27
Increases P. Def. when wearing heavy armor.
42 000 SP
Heavy Armor Mastery Lv 28
Increases P. Def. when wearing heavy armor.
42 000 SP
Sword Blunt Mastery Lv 21
Increases P. Atk when using a sword or blunt weapon.
42 000 SP
Sword Blunt Mastery Lv 22
Increases P. Atk when using a sword or blunt weapon.
42 000 SP
Sword Blunt Mastery Lv 23
Increases P. Atk when using a sword or blunt weapon.
42 000 SP
Hammer Crush Lv 13
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
42 000 SP
Hammer Crush Lv 14
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
42 000 SP
Hammer Crush Lv 15
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
42 000 SP
Two-handed Weapon Mastery Lv 10
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
125 000 SP
Vicious Stance Lv 10
Increases one's critical attack power. MP will be consumed continuously.
125 000 SP
Divine Inspiration Lv 1
Increases the number of buffs you can receive.
0 SP

Level 55

Whirlwind Lv 16
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.
47 000 SP
Whirlwind Lv 17
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.
47 000 SP
Whirlwind Lv 18
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.
47 000 SP
Rage Lv 2
Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.
142 000 SP
Frenzy Lv 3
Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 3.
142 000 SP
Fatal Strike Lv 16
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.
47 000 SP
Fatal Strike Lv 17
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.
47 000 SP
Fatal Strike Lv 18
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.
47 000 SP
Boost HP Lv 6
Increases maximum HP.
142 000 SP
Polearm Mastery Lv 24
Increases P. Atk. when using a Polearm.
47 000 SP
Polearm Mastery Lv 25
Increases P. Atk. when using a Polearm.
47 000 SP
Polearm Mastery Lv 26
Increases P. Atk. when using a Polearm.
47 000 SP
Light Armor Mastery Lv 29
Increases P. Def. and Evasion when wearing light armor.
47 000 SP
Light Armor Mastery Lv 30
Increases P. Def. and Evasion when wearing light armor.
47 000 SP
Light Armor Mastery Lv 31
Increases P. Def. and Evasion when wearing light armor.
47 000 SP
Heavy Armor Mastery Lv 29
Increases P. Def. when wearing heavy armor.
47 000 SP
Heavy Armor Mastery Lv 30
Increases P. Def. when wearing heavy armor.
47 000 SP
Heavy Armor Mastery Lv 31
Increases P. Def. when wearing heavy armor.
47 000 SP
Sword Blunt Mastery Lv 24
Increases P. Atk when using a sword or blunt weapon.
47 000 SP
Sword Blunt Mastery Lv 25
Increases P. Atk when using a sword or blunt weapon.
47 000 SP
Sword Blunt Mastery Lv 26
Increases P. Atk when using a sword or blunt weapon.
47 000 SP
Hammer Crush Lv 16
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
47 000 SP
Hammer Crush Lv 17
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
47 000 SP
Hammer Crush Lv 18
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
47 000 SP
Two-handed Weapon Mastery Lv 11
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
142 000 SP
Vicious Stance Lv 11
Increases one's critical attack power. MP will be consumed continuously.
142 000 SP

Level 58

Whirlwind Lv 19
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.
60 000 SP
Whirlwind Lv 20
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.
60 000 SP
Whirlwind Lv 21
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.
60 000 SP
Battle Roar Lv 4
Temporarily increases maximum HP and restores HP. Effect 4.
181 000 SP
Vital Force Lv 6
Allows quick recovery while one is sitting.
181 000 SP
Fatal Strike Lv 19
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.
60 000 SP
Fatal Strike Lv 20
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.
60 000 SP
Fatal Strike Lv 21
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.
60 000 SP
Fast HP Recovery Lv 6
Increases HP regeneration.
181 000 SP
Polearm Mastery Lv 27
Increases P. Atk. when using a Polearm.
60 000 SP
Polearm Mastery Lv 28
Increases P. Atk. when using a Polearm.
60 000 SP
Polearm Mastery Lv 29
Increases P. Atk. when using a Polearm.
60 000 SP
Light Armor Mastery Lv 32
Increases P. Def. and Evasion when wearing light armor.
60 000 SP
Light Armor Mastery Lv 33
Increases P. Def. and Evasion when wearing light armor.
60 000 SP
Light Armor Mastery Lv 34
Increases P. Def. and Evasion when wearing light armor.
60 000 SP
Heavy Armor Mastery Lv 32
Increases P. Def. when wearing heavy armor.
60 000 SP
Heavy Armor Mastery Lv 33
Increases P. Def. when wearing heavy armor.
60 000 SP
Heavy Armor Mastery Lv 34
Increases P. Def. when wearing heavy armor.
60 000 SP
Sword Blunt Mastery Lv 27
Increases P. Atk when using a sword or blunt weapon.
60 000 SP
Sword Blunt Mastery Lv 28
Increases P. Atk when using a sword or blunt weapon.
60 000 SP
Sword Blunt Mastery Lv 29
Increases P. Atk when using a sword or blunt weapon.
60 000 SP
Hammer Crush Lv 19
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
60 000 SP
Hammer Crush Lv 20
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
60 000 SP
Hammer Crush Lv 21
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
60 000 SP
Two-handed Weapon Mastery Lv 12
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
181 000 SP
Vicious Stance Lv 12
Increases one's critical attack power. MP will be consumed continuously.
181 000 SP
Zealot Lv 1
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.
181 000 SP
Polearm Accuracy Lv 1
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
181 000 SP
Infernal Form Lv 1
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 1.
181 000 SP
War Frenzy Lv 1
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
181 000 SP

Level 60

Whirlwind Lv 22
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.
145 000 SP
Whirlwind Lv 23
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.
145 000 SP
Fatal Strike Lv 22
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.
145 000 SP
Fatal Strike Lv 23
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.
145 000 SP
Polearm Mastery Lv 30
Increases P. Atk. when using a Polearm.
145 000 SP
Polearm Mastery Lv 31
Increases P. Atk. when using a Polearm.
145 000 SP
Light Armor Mastery Lv 35
Increases P. Def. and Evasion when wearing light armor.
145 000 SP
Light Armor Mastery Lv 36
Increases P. Def. and Evasion when wearing light armor.
145 000 SP
Heavy Armor Mastery Lv 35
Increases P. Def. when wearing heavy armor.
145 000 SP
Heavy Armor Mastery Lv 36
Increases P. Def. when wearing heavy armor.
145 000 SP
Sword Blunt Mastery Lv 30
Increases P. Atk when using a sword or blunt weapon.
145 000 SP
Sword Blunt Mastery Lv 31
Increases P. Atk when using a sword or blunt weapon.
145 000 SP
Hammer Crush Lv 22
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
145 000 SP
Hammer Crush Lv 23
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
145 000 SP
Two-handed Weapon Mastery Lv 13
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
290 000 SP
Vicious Stance Lv 13
Increases one's critical attack power. MP will be consumed continuously.
290 000 SP
Crush of Doom Lv 1
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558.
145 000 SP
Crush of Doom Lv 2
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750.
145 000 SP

Level 61

Divine Inspiration Lv 2
Increases the number of buffs you can receive.
0 SP

Level 62

Bandage Lv 3
Heals one's own bleeding up to Effect 9.
310 000 SP
Whirlwind Lv 24
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.
150 000 SP
Whirlwind Lv 25
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.
150 000 SP
Fatal Strike Lv 24
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.
150 000 SP
Fatal Strike Lv 25
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.
150 000 SP
Boost HP Lv 7
Increases maximum HP.
310 000 SP
Polearm Mastery Lv 32
Increases P. Atk. when using a Polearm.
150 000 SP
Polearm Mastery Lv 33
Increases P. Atk. when using a Polearm.
150 000 SP
Light Armor Mastery Lv 37
Increases P. Def. and Evasion when wearing light armor.
150 000 SP
Light Armor Mastery Lv 38
Increases P. Def. and Evasion when wearing light armor.
150 000 SP
Heavy Armor Mastery Lv 37
Increases P. Def. when wearing heavy armor.
150 000 SP
Heavy Armor Mastery Lv 38
Increases P. Def. when wearing heavy armor.
150 000 SP
Sword Blunt Mastery Lv 32
Increases P. Atk when using a sword or blunt weapon.
150 000 SP
Sword Blunt Mastery Lv 33
Increases P. Atk when using a sword or blunt weapon.
150 000 SP
Hammer Crush Lv 24
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
150 000 SP
Hammer Crush Lv 25
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
150 000 SP
Lionheart Lv 3
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.
310 000 SP
Two-handed Weapon Mastery Lv 14
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
310 000 SP
Vicious Stance Lv 14
Increases one's critical attack power. MP will be consumed continuously.
310 000 SP
Crush of Doom Lv 3
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944.
150 000 SP
Crush of Doom Lv 4
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142.
150 000 SP

Level 64

Whirlwind Lv 26
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.
200 000 SP
Whirlwind Lv 27
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.
200 000 SP
Battle Roar Lv 5
Temporarily increases maximum HP and restores HP. Effect 5.
400 000 SP
Vital Force Lv 7
Allows quick recovery while one is sitting.
400 000 SP
Fatal Strike Lv 26
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.
200 000 SP
Fatal Strike Lv 27
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.
200 000 SP
Polearm Mastery Lv 34
Increases P. Atk. when using a Polearm.
200 000 SP
Polearm Mastery Lv 35
Increases P. Atk. when using a Polearm.
200 000 SP
Light Armor Mastery Lv 39
Increases P. Def. and Evasion when wearing light armor.
200 000 SP
Light Armor Mastery Lv 40
Increases P. Def. and Evasion when wearing light armor.
200 000 SP
Heavy Armor Mastery Lv 39
Increases P. Def. when wearing heavy armor.
200 000 SP
Heavy Armor Mastery Lv 40
Increases P. Def. when wearing heavy armor.
200 000 SP
Sword Blunt Mastery Lv 34
Increases P. Atk when using a sword or blunt weapon.
200 000 SP
Sword Blunt Mastery Lv 35
Increases P. Atk when using a sword or blunt weapon.
200 000 SP
Hammer Crush Lv 26
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
200 000 SP
Hammer Crush Lv 27
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
200 000 SP
Two-handed Weapon Mastery Lv 15
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
400 000 SP
Vicious Stance Lv 15
Increases one's critical attack power. MP will be consumed continuously.
400 000 SP
Crush of Doom Lv 5
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342.
200 000 SP
Crush of Doom Lv 6
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545.
200 000 SP

Level 66

Whirlwind Lv 28
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.
220 000 SP
Whirlwind Lv 29
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.
220 000 SP
Fatal Strike Lv 28
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.
220 000 SP
Fatal Strike Lv 29
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.
220 000 SP
Boost HP Lv 8
Increases maximum HP.
440 000 SP
Polearm Mastery Lv 36
Increases P. Atk. when using a Polearm.
220 000 SP
Polearm Mastery Lv 37
Increases P. Atk. when using a Polearm.
220 000 SP
Light Armor Mastery Lv 41
Increases P. Def. and Evasion when wearing light armor.
220 000 SP
Light Armor Mastery Lv 42
Increases P. Def. and Evasion when wearing light armor.
220 000 SP
Heavy Armor Mastery Lv 41
Increases P. Def. when wearing heavy armor.
220 000 SP
Heavy Armor Mastery Lv 42
Increases P. Def. when wearing heavy armor.
220 000 SP
Sword Blunt Mastery Lv 36
Increases P. Atk when using a sword or blunt weapon.
220 000 SP
Sword Blunt Mastery Lv 37
Increases P. Atk when using a sword or blunt weapon.
220 000 SP
Hammer Crush Lv 28
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
220 000 SP
Hammer Crush Lv 29
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
220 000 SP
Two-handed Weapon Mastery Lv 16
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
440 000 SP
Vicious Stance Lv 16
Increases one's critical attack power. MP will be consumed continuously.
440 000 SP
Crush of Doom Lv 7
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751.
220 000 SP
Crush of Doom Lv 8
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958.
220 000 SP
Wrath Lv 1
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.
220 000 SP
Wrath Lv 2
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.
220 000 SP
Zealot Lv 2
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.
440 000 SP
Polearm Accuracy Lv 2
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
440 000 SP
Infernal Form Lv 2
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 2.
440 000 SP
War Frenzy Lv 2
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
440 000 SP

Level 68

Whirlwind Lv 30
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.
330 000 SP
Whirlwind Lv 31
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.
330 000 SP
Fatal Strike Lv 30
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.
330 000 SP
Fatal Strike Lv 31
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.
330 000 SP
Fast HP Recovery Lv 7
Increases HP regeneration.
650 000 SP
Polearm Mastery Lv 38
Increases P. Atk. when using a Polearm.
330 000 SP
Polearm Mastery Lv 39
Increases P. Atk. when using a Polearm.
330 000 SP
Light Armor Mastery Lv 43
Increases P. Def. and Evasion when wearing light armor.
330 000 SP
Light Armor Mastery Lv 44
Increases P. Def. and Evasion when wearing light armor.
330 000 SP
Heavy Armor Mastery Lv 43
Increases P. Def. when wearing heavy armor.
330 000 SP
Heavy Armor Mastery Lv 44
Increases P. Def. when wearing heavy armor.
330 000 SP
Sword Blunt Mastery Lv 38
Increases P. Atk when using a sword or blunt weapon.
330 000 SP
Sword Blunt Mastery Lv 39
Increases P. Atk when using a sword or blunt weapon.
330 000 SP
Hammer Crush Lv 30
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
330 000 SP
Hammer Crush Lv 31
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
330 000 SP
Two-handed Weapon Mastery Lv 17
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
650 000 SP
Vicious Stance Lv 17
Increases one's critical attack power. MP will be consumed continuously.
650 000 SP
Crush of Doom Lv 9
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166.
330 000 SP
Crush of Doom Lv 10
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376.
330 000 SP
Wrath Lv 3
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.
330 000 SP
Wrath Lv 4
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.
330 000 SP

Level 70

Whirlwind Lv 32
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.
360 000 SP
Whirlwind Lv 33
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.
360 000 SP
Battle Roar Lv 6
Temporarily increases maximum HP and restores HP. Effect 6.
720 000 SP
Fatal Strike Lv 32
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.
360 000 SP
Fatal Strike Lv 33
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.
360 000 SP
Boost HP Lv 9
Increases maximum HP.
720 000 SP
Polearm Mastery Lv 40
Increases P. Atk. when using a Polearm.
360 000 SP
Polearm Mastery Lv 41
Increases P. Atk. when using a Polearm.
360 000 SP
Light Armor Mastery Lv 45
Increases P. Def. and Evasion when wearing light armor.
360 000 SP
Light Armor Mastery Lv 46
Increases P. Def. and Evasion when wearing light armor.
360 000 SP
Heavy Armor Mastery Lv 45
Increases P. Def. when wearing heavy armor.
360 000 SP
Heavy Armor Mastery Lv 46
Increases P. Def. when wearing heavy armor.
360 000 SP
Sword Blunt Mastery Lv 40
Increases P. Atk when using a sword or blunt weapon.
360 000 SP
Sword Blunt Mastery Lv 41
Increases P. Atk when using a sword or blunt weapon.
360 000 SP
Hammer Crush Lv 32
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
360 000 SP
Hammer Crush Lv 33
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
360 000 SP
Two-handed Weapon Mastery Lv 18
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
720 000 SP
Vicious Stance Lv 18
Increases one's critical attack power. MP will be consumed continuously.
720 000 SP
Crush of Doom Lv 11
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586.
360 000 SP
Crush of Doom Lv 12
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797.
360 000 SP
Wrath Lv 5
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.
360 000 SP
Wrath Lv 6
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.
360 000 SP

Level 72

Whirlwind Lv 34
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.
500 000 SP
Whirlwind Lv 35
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.
500 000 SP
Vital Force Lv 8
Allows quick recovery while one is sitting.
1 000 000 SP
Fatal Strike Lv 34
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.
500 000 SP
Fatal Strike Lv 35
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.
500 000 SP
Polearm Mastery Lv 42
Increases P. Atk. when using a Polearm.
500 000 SP
Polearm Mastery Lv 43
Increases P. Atk. when using a Polearm.
500 000 SP
Light Armor Mastery Lv 47
Increases P. Def. and Evasion when wearing light armor.
500 000 SP
Light Armor Mastery Lv 48
Increases P. Def. and Evasion when wearing light armor.
500 000 SP
Heavy Armor Mastery Lv 47
Increases P. Def. when wearing heavy armor.
500 000 SP
Heavy Armor Mastery Lv 48
Increases P. Def. when wearing heavy armor.
500 000 SP
Sword Blunt Mastery Lv 42
Increases P. Atk when using a sword or blunt weapon.
500 000 SP
Sword Blunt Mastery Lv 43
Increases P. Atk when using a sword or blunt weapon.
500 000 SP
Hammer Crush Lv 34
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
500 000 SP
Hammer Crush Lv 35
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
500 000 SP
Two-handed Weapon Mastery Lv 19
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1 000 000 SP
Vicious Stance Lv 19
Increases one's critical attack power. MP will be consumed continuously.
1 000 000 SP
Crush of Doom Lv 13
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008.
500 000 SP
Crush of Doom Lv 14
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218.
500 000 SP
Wrath Lv 7
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.
500 000 SP
Wrath Lv 8
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.
500 000 SP

Level 74

Whirlwind Lv 36
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.
760 000 SP
Whirlwind Lv 37
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.
760 000 SP
Fatal Strike Lv 36
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.
760 000 SP
Fatal Strike Lv 37
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.
760 000 SP
Boost HP Lv 10
Increases maximum HP.
1 530 000 SP
Fast HP Recovery Lv 8
Increases HP regeneration.
1 530 000 SP
Polearm Mastery Lv 44
Increases P. Atk. when using a Polearm.
760 000 SP
Polearm Mastery Lv 45
Increases P. Atk. when using a Polearm.
760 000 SP
Light Armor Mastery Lv 49
Increases P. Def. and Evasion when wearing light armor.
760 000 SP
Light Armor Mastery Lv 50
Increases P. Def. and Evasion when wearing light armor.
760 000 SP
Heavy Armor Mastery Lv 49
Increases P. Def. when wearing heavy armor.
760 000 SP
Heavy Armor Mastery Lv 50
Increases P. Def. when wearing heavy armor.
760 000 SP
Sword Blunt Mastery Lv 44
Increases P. Atk when using a sword or blunt weapon.
760 000 SP
Sword Blunt Mastery Lv 45
Increases P. Atk when using a sword or blunt weapon.
760 000 SP
Hammer Crush Lv 36
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.
760 000 SP
Hammer Crush Lv 37
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.
760 000 SP
Two-handed Weapon Mastery Lv 20
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
1 530 000 SP
Vicious Stance Lv 20
Increases one's critical attack power. MP will be consumed continuously.
1 530 000 SP
Crush of Doom Lv 15
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427.
760 000 SP
Crush of Doom Lv 16
Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635.
760 000 SP
Wrath Lv 9
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.
760 000 SP
Wrath Lv 10
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.
760 000 SP
Zealot Lv 3
By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.
1 530 000 SP
Polearm Accuracy Lv 3
Increases your Accuracy when using a spear. While in use, MP is continuously consumed.
1 530 000 SP
Infernal Form Lv 3
Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 3.
1 530 000 SP
War Frenzy Lv 3
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
1 530 000 SP