Shillien Knight

Dark Fighter Palus Knight Shillien Knight Shillien Templar

Class parameters

Solo play 5
Party farming 5
Party PvP 5
Support 5
Survivability 5
Crowd control 5
No description

Skills in tree: 441

Level 40

Confusion Lv 5
Throws the enemy into confusion and gets them to change the target of their attack.
26 000 SP
Aura of Hate Lv 1
Provokes nearby enemies to attack. Power 1078.
9 000 SP
Aura of Hate Lv 2
Provokes nearby enemies to attack. Power 1107.
9 000 SP
Aura of Hate Lv 3
Provokes nearby enemies to attack. Power 1136.
9 000 SP
Aggression Lv 13
Provokes a target to attack. Power 1078.
9 000 SP
Aggression Lv 14
Provokes a target to attack. Power 1107.
9 000 SP
Aggression Lv 15
Provokes a target to attack. Power 1136.
9 000 SP
Summon Phantom Cubic Lv 1
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 2 Crystals: D-Grade.
26 000 SP
Drain Health Lv 17
Transfers HP from a target to yourself. Power 49.
9 000 SP
Drain Health Lv 18
Transfers HP from a target to yourself. Power 50.
9 000 SP
Drain Health Lv 19
Transfers HP from a target to yourself. Power 52.
9 000 SP
Freezing Strike Lv 3
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
13 000 SP
Freezing Strike Lv 4
Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.
13 000 SP
Power Break Lv 3
Instantly reduces enemy's P. Atk Effect 3.
26 000 SP
Hex Lv 1
Instantly decreases enemy's P. Def. Effect 3.
26 000 SP
Magic Resistance Lv 15
Increases M. Def.
9 000 SP
Magic Resistance Lv 16
Increases M. Def.
9 000 SP
Magic Resistance Lv 17
Increases M. Def.
9 000 SP
Shield Mastery Lv 3
Shield defense increases.
26 000 SP
Sword Blunt Mastery Lv 9
Increases P. Atk. when using a sword or blunt weapon.
9 000 SP
Sword Blunt Mastery Lv 10
Increases P. Atk. when using a sword or blunt weapon.
9 000 SP
Sword Blunt Mastery Lv 11
Increases P. Atk. when using a sword or blunt weapon.
9 000 SP
Sting Lv 13
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.
9 000 SP
Sting Lv 14
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.
9 000 SP
Sting Lv 15
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.
9 000 SP
Heavy Armor Mastery Lv 16
Increases P. Def. when wearing heavy armor.
9 000 SP
Heavy Armor Mastery Lv 17
Increases P. Def. when wearing heavy armor.
9 000 SP
Heavy Armor Mastery Lv 18
Increases P. Def. when wearing heavy armor.
9 000 SP
Life Leech Lv 1
Absorbs an enemy's HP. Power 26
26 000 SP

Level 43

Confusion Lv 6
Throws the enemy into confusion and gets them to change the target of their attack.
26 000 SP
Aura of Hate Lv 4
Provokes nearby enemies to attack. Power 1166.
9 000 SP
Aura of Hate Lv 5
Provokes nearby enemies to attack. Power 1195.
9 000 SP
Aura of Hate Lv 6
Provokes nearby enemies to attack. Power 1224.
9 000 SP
Summon Vampiric Cubic Lv 1
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 6 Crystals: D-Grade.
26 000 SP
Aggression Lv 16
Provokes a target to attack. Power 1166.
9 000 SP
Aggression Lv 17
Provokes a target to attack. Power 1195.
9 000 SP
Aggression Lv 18
Provokes a target to attack. Power 1224.
9 000 SP
Drain Health Lv 20
Transfers HP from a target to yourself. Power 53.
9 000 SP
Drain Health Lv 21
Transfers HP from a target to yourself. Power 55.
9 000 SP
Drain Health Lv 22
Transfers HP from a target to yourself. Power 57.
9 000 SP
Freezing Strike Lv 5
Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.
13 000 SP
Freezing Strike Lv 6
Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.
13 000 SP
Deflect Arrow Lv 3
Increases defense against bow attacks. Effect 3.
26 000 SP
Power Break Lv 4
Instantly reduces enemy's P. Atk Effect 3.
26 000 SP
Hex Lv 2
Instantly decreases enemy's P. Def. Effect 3.
26 000 SP
Cubic Mastery Lv 1
Ability to summon 2 Cubics at once.
26 000 SP
Magic Resistance Lv 18
Increases M. Def.
9 000 SP
Magic Resistance Lv 19
Increases M. Def.
9 000 SP
Magic Resistance Lv 20
Increases M. Def.
9 000 SP
Focus Mind Lv 2
Increases MP regeneration.
26 000 SP
Sword Blunt Mastery Lv 12
Increases P. Atk. when using a sword or blunt weapon.
9 000 SP
Sword Blunt Mastery Lv 13
Increases P. Atk. when using a sword or blunt weapon.
9 000 SP
Sword Blunt Mastery Lv 14
Increases P. Atk. when using a sword or blunt weapon.
9 000 SP
Sting Lv 16
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.
9 000 SP
Sting Lv 17
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.
9 000 SP
Sting Lv 18
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.
9 000 SP
Heavy Armor Mastery Lv 19
Increases P. Def. when wearing heavy armor.
9 000 SP
Heavy Armor Mastery Lv 20
Increases P. Def. when wearing heavy armor.
9 000 SP
Heavy Armor Mastery Lv 21
Increases P. Def. when wearing heavy armor.
9 000 SP
Guard Stance Lv 1
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
26 000 SP
Life Leech Lv 2
Absorbs an enemy's HP. Power 29
26 000 SP

Level 46

Confusion Lv 7
Throws the enemy into confusion and gets them to change the target of their attack.
40 000 SP
Aura of Hate Lv 7
Provokes nearby enemies to attack. Power 1254.
13 000 SP
Aura of Hate Lv 8
Provokes nearby enemies to attack. Power 1283.
13 000 SP
Aura of Hate Lv 9
Provokes nearby enemies to attack. Power 1312.
13 000 SP
Aggression Lv 19
Provokes a target to attack. Power 1254.
13 000 SP
Aggression Lv 20
Provokes a target to attack. Power 1283.
13 000 SP
Aggression Lv 21
Provokes a target to attack. Power 1312.
13 000 SP
Summon Phantom Cubic Lv 2
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 3 Crystals: D-Grade.
40 000 SP
Drain Health Lv 23
Transfers HP from a target to yourself. Power 58.
13 000 SP
Drain Health Lv 24
Transfers HP from a target to yourself. Power 60.
13 000 SP
Drain Health Lv 25
Transfers HP from a target to yourself. Power 61.
13 000 SP
Corpse Plague Lv 1
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 5.
40 000 SP
Freezing Strike Lv 7
Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.
20 000 SP
Freezing Strike Lv 8
Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.
20 000 SP
Ultimate Defense Lv 2
Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 2.
40 000 SP
Power Break Lv 5
Instantly reduces enemy's P. Atk Effect 3.
40 000 SP
Hex Lv 3
Instantly decreases enemy's P. Def. Effect 3.
40 000 SP
Magic Resistance Lv 21
Increases M. Def.
13 000 SP
Magic Resistance Lv 22
Increases M. Def.
13 000 SP
Magic Resistance Lv 23
Increases M. Def.
13 000 SP
Sword Blunt Mastery Lv 15
Increases P. Atk. when using a sword or blunt weapon.
13 000 SP
Sword Blunt Mastery Lv 16
Increases P. Atk. when using a sword or blunt weapon.
13 000 SP
Sword Blunt Mastery Lv 17
Increases P. Atk. when using a sword or blunt weapon.
13 000 SP
Sting Lv 19
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.
13 000 SP
Sting Lv 20
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.
13 000 SP
Sting Lv 21
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.
13 000 SP
Heavy Armor Mastery Lv 22
Increases P. Def. when wearing heavy armor.
13 000 SP
Heavy Armor Mastery Lv 23
Increases P. Def. when wearing heavy armor.
13 000 SP
Heavy Armor Mastery Lv 24
Increases P. Def. when wearing heavy armor.
13 000 SP
Life Leech Lv 3
Absorbs an enemy's HP. Power 31
40 000 SP

Level 49

Confusion Lv 8
Throws the enemy into confusion and gets them to change the target of their attack.
58 000 SP
Aura of Hate Lv 10
Provokes nearby enemies to attack. Power 1342.
19 000 SP
Aura of Hate Lv 11
Provokes nearby enemies to attack. Power 1371.
19 000 SP
Aura of Hate Lv 12
Provokes nearby enemies to attack. Power 1400.
19 000 SP
Summon Vampiric Cubic Lv 2
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 7 Crystals: D-Grade.
58 000 SP
Aggression Lv 22
Provokes a target to attack. Power 1342.
19 000 SP
Aggression Lv 23
Provokes a target to attack. Power 1371.
19 000 SP
Aggression Lv 24
Provokes a target to attack. Power 1400.
19 000 SP
Drain Health Lv 26
Transfers HP from a target to yourself. Power 63.
19 000 SP
Drain Health Lv 27
Transfers HP from a target to yourself. Power 65.
19 000 SP
Drain Health Lv 28
Transfers HP from a target to yourself. Power 66.
19 000 SP
Freezing Strike Lv 9
Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.
29 000 SP
Freezing Strike Lv 10
Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.
29 000 SP
Deflect Arrow Lv 4
Increases defense against bow attacks. Effect 4.
58 000 SP
Power Break Lv 6
Instantly reduces enemy's P. Atk Effect 3.
58 000 SP
Hex Lv 4
Instantly decreases enemy's P. Def. Effect 3.
58 000 SP
Poison Lv 2
Instantly poisons enemy. Effect 5.
58 000 SP
Magic Resistance Lv 24
Increases M. Def.
19 000 SP
Magic Resistance Lv 25
Increases M. Def.
19 000 SP
Magic Resistance Lv 26
Increases M. Def.
19 000 SP
Focus Mind Lv 3
Increases MP regeneration.
58 000 SP
Sword Blunt Mastery Lv 18
Increases P. Atk. when using a sword or blunt weapon.
19 000 SP
Sword Blunt Mastery Lv 19
Increases P. Atk. when using a sword or blunt weapon.
19 000 SP
Sword Blunt Mastery Lv 20
Increases P. Atk. when using a sword or blunt weapon.
19 000 SP
Sting Lv 22
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.
19 000 SP
Sting Lv 23
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.
19 000 SP
Sting Lv 24
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.
19 000 SP
Heavy Armor Mastery Lv 25
Increases P. Def. when wearing heavy armor.
19 000 SP
Heavy Armor Mastery Lv 26
Increases P. Def. when wearing heavy armor.
19 000 SP
Heavy Armor Mastery Lv 27
Increases P. Def. when wearing heavy armor.
19 000 SP
Summon Viper Cubic Lv 1
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 3 Crystals: D-Grade.
58 000 SP
Life Leech Lv 4
Absorbs an enemy's HP. Power 33
58 000 SP

Level 52

Confusion Lv 9
Throws the enemy into confusion and gets them to change the target of their attack.
94 000 SP
Aura of Hate Lv 13
Provokes nearby enemies to attack. Power 1429.
31 000 SP
Aura of Hate Lv 14
Provokes nearby enemies to attack. Power 1457.
31 000 SP
Aura of Hate Lv 15
Provokes nearby enemies to attack. Power 1485.
31 000 SP
Aggression Lv 25
Provokes a target to attack. Power 1492.
31 000 SP
Aggression Lv 26
Provokes a target to attack. Power 1457.
31 000 SP
Aggression Lv 27
Provokes a target to attack. Power 1485.
31 000 SP
Summon Phantom Cubic Lv 3
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.
94 000 SP
Drain Health Lv 29
Transfers HP from a target to yourself. Power 68.
31 000 SP
Drain Health Lv 30
Transfers HP from a target to yourself. Power 70.
31 000 SP
Drain Health Lv 31
Transfers HP from a target to yourself. Power 72.
31 000 SP
Freezing Strike Lv 11
Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.
47 000 SP
Freezing Strike Lv 12
Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.
47 000 SP
Power Break Lv 7
Instantly reduces enemy's P. Atk Effect 3.
94 000 SP
Hex Lv 5
Instantly decreases enemy's P. Def. Effect 3.
94 000 SP
Magic Resistance Lv 27
Increases M. Def.
31 000 SP
Magic Resistance Lv 28
Increases M. Def.
31 000 SP
Magic Resistance Lv 29
Increases M. Def.
31 000 SP
Shield Mastery Lv 4
Shield defense increases.
94 000 SP
Sword Blunt Mastery Lv 21
Increases P. Atk. when using a sword or blunt weapon.
31 000 SP
Sword Blunt Mastery Lv 22
Increases P. Atk. when using a sword or blunt weapon.
31 000 SP
Sword Blunt Mastery Lv 23
Increases P. Atk. when using a sword or blunt weapon.
31 000 SP
Sting Lv 25
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.
31 000 SP
Sting Lv 26
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.
31 000 SP
Sting Lv 27
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.
31 000 SP
Heavy Armor Mastery Lv 28
Increases P. Def. when wearing heavy armor.
31 000 SP
Heavy Armor Mastery Lv 29
Increases P. Def. when wearing heavy armor.
31 000 SP
Heavy Armor Mastery Lv 30
Increases P. Def. when wearing heavy armor.
31 000 SP
Guard Stance Lv 2
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
94 000 SP
Life Leech Lv 5
Absorbs an enemy's HP. Power 36
94 000 SP
Final Fortress Lv 1
Automatically increases P. Def. when HP level falls.
94 000 SP
Divine Inspiration Lv 1
Increases the number of buffs you can receive.
0 SP

Level 55

Confusion Lv 10
Throws the enemy into confusion and gets them to change the target of their attack.
110 000 SP
Aura of Hate Lv 16
Provokes nearby enemies to attack. Power 1513.
37 000 SP
Aura of Hate Lv 17
Provokes nearby enemies to attack. Power 1541.
37 000 SP
Aura of Hate Lv 18
Provokes nearby enemies to attack. Power 1568.
37 000 SP
Summon Vampiric Cubic Lv 3
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 8 Crystals: D-Grade.
110 000 SP
Aggression Lv 28
Provokes a target to attack. Power 1513.
37 000 SP
Aggression Lv 29
Provokes a target to attack. Power 1541.
37 000 SP
Aggression Lv 30
Provokes a target to attack. Power 1568.
37 000 SP
Drain Health Lv 32
Transfers HP from a target to yourself. Power 73.
37 000 SP
Drain Health Lv 33
Transfers HP from a target to yourself. Power 75.
37 000 SP
Drain Health Lv 34
Transfers HP from a target to yourself. Power 77.
37 000 SP
Freezing Strike Lv 13
Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.
55 000 SP
Freezing Strike Lv 14
Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.
55 000 SP
Power Break Lv 8
Instantly reduces enemy's P. Atk Effect 3.
110 000 SP
Hex Lv 6
Instantly decreases enemy's P. Def. Effect 3.
110 000 SP
Cubic Mastery Lv 2
Ability to summon 3 Cubics at once.
110 000 SP
Magic Resistance Lv 30
Increases M. Def.
37 000 SP
Magic Resistance Lv 31
Increases M. Def.
37 000 SP
Magic Resistance Lv 32
Increases M. Def.
37 000 SP
Focus Mind Lv 4
Increases MP regeneration.
110 000 SP
Sword Blunt Mastery Lv 24
Increases P. Atk. when using a sword or blunt weapon.
37 000 SP
Sword Blunt Mastery Lv 25
Increases P. Atk. when using a sword or blunt weapon.
37 000 SP
Sword Blunt Mastery Lv 26
Increases P. Atk. when using a sword or blunt weapon.
37 000 SP
Sting Lv 28
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.
37 000 SP
Sting Lv 29
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.
37 000 SP
Sting Lv 30
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.
37 000 SP
Heavy Armor Mastery Lv 31
Increases P. Def. when wearing heavy armor.
37 000 SP
Heavy Armor Mastery Lv 32
Increases P. Def. when wearing heavy armor.
37 000 SP
Heavy Armor Mastery Lv 33
Increases P. Def. when wearing heavy armor.
37 000 SP
Summon Viper Cubic Lv 2
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 4 Crystals: D-Grade.
110 000 SP
Life Leech Lv 6
Absorbs an enemy's HP. Power 39
110 000 SP
Final Fortress Lv 2
Automatically increases P. Def. when HP level falls.
110 000 SP
Judgment Lv 1
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 733. Effect 1.
110 000 SP
Arrest Lv 1
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
110 000 SP
Banish Seraph Lv 1
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 5 Soul Ore.
110 000 SP

Level 58

Confusion Lv 11
Throws the enemy into confusion and gets them to change the target of their attack.
120 000 SP
Aura of Hate Lv 19
Provokes nearby enemies to attack. Power 1595.
40 000 SP
Aura of Hate Lv 20
Provokes nearby enemies to attack. Power 1621.
40 000 SP
Aura of Hate Lv 21
Provokes nearby enemies to attack. Power 1647.
40 000 SP
Aggression Lv 31
Provokes a target to attack. Power 1595.
40 000 SP
Aggression Lv 32
Provokes a target to attack. Power 1621.
40 000 SP
Aggression Lv 33
Provokes a target to attack. Power 1647.
40 000 SP
Summon Phantom Cubic Lv 4
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.
120 000 SP
Drain Health Lv 35
Transfers HP from a target to yourself. Power 78.
40 000 SP
Drain Health Lv 36
Transfers HP from a target to yourself. Power 80.
40 000 SP
Drain Health Lv 37
Transfers HP from a target to yourself. Power 82.
40 000 SP
Corpse Plague Lv 2
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 6.
120 000 SP
Freezing Strike Lv 15
Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.
60 000 SP
Freezing Strike Lv 16
Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.
60 000 SP
Power Break Lv 9
Instantly reduces enemy's P. Atk Effect 3.
120 000 SP
Hex Lv 7
Instantly decreases enemy's P. Def. Effect 3.
120 000 SP
Poison Lv 3
Instantly poisons enemy. Effect 6.
120 000 SP
Magic Resistance Lv 33
Increases M. Def.
40 000 SP
Magic Resistance Lv 34
Increases M. Def.
40 000 SP
Magic Resistance Lv 35
Increases M. Def.
40 000 SP
Sword Blunt Mastery Lv 27
Increases P. Atk. when using a sword or blunt weapon.
40 000 SP
Sword Blunt Mastery Lv 28
Increases P. Atk. when using a sword or blunt weapon.
40 000 SP
Sword Blunt Mastery Lv 29
Increases P. Atk. when using a sword or blunt weapon.
40 000 SP
Sting Lv 31
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.
40 000 SP
Sting Lv 32
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.
40 000 SP
Sting Lv 33
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.
40 000 SP
Heavy Armor Mastery Lv 34
Increases P. Def. when wearing heavy armor.
40 000 SP
Heavy Armor Mastery Lv 35
Increases P. Def. when wearing heavy armor.
40 000 SP
Heavy Armor Mastery Lv 36
Increases P. Def. when wearing heavy armor.
40 000 SP
Lightning Strike Lv 1
Strikes an enemy with lightning, instantly paralyzing them. Power 82.
120 000 SP
Life Leech Lv 7
Absorbs an enemy's HP. Power 41
120 000 SP
Final Fortress Lv 3
Automatically increases P. Def. when HP level falls.
120 000 SP
Judgment Lv 2
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 837. Effect 1.
120 000 SP
Arrest Lv 2
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
120 000 SP
Banish Seraph Lv 2
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 6 Soul Ore.
120 000 SP

Level 60

Confusion Lv 12
Throws the enemy into confusion and gets them to change the target of their attack.
153 000 SP
Aura of Hate Lv 22
Provokes nearby enemies to attack. Power 1672.
76 000 SP
Aura of Hate Lv 23
Provokes nearby enemies to attack. Power 1697.
76 000 SP
Summon Vampiric Cubic Lv 4
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 9 Crystals: D-Grade.
153 000 SP
Aggression Lv 34
Provokes a target to attack. Power 1672.
76 000 SP
Aggression Lv 35
Provokes a target to attack. Power 1697.
76 000 SP
Drain Health Lv 38
Transfers HP from a target to yourself. Power 84
76 000 SP
Drain Health Lv 39
Transfers HP from a target to yourself. Power 85
76 000 SP
Freezing Strike Lv 17
Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.
153 000 SP
Power Break Lv 10
Instantly reduces enemy's P. Atk Effect 3.
153 000 SP
Hex Lv 8
Instantly decreases enemy's P. Def. Effect 3.
153 000 SP
Magic Resistance Lv 36
Increases M. Def.
76 000 SP
Magic Resistance Lv 37
Increases M. Def.
76 000 SP
Sword Blunt Mastery Lv 30
Increases P. Atk. when using a sword or blunt weapon.
76 000 SP
Sword Blunt Mastery Lv 31
Increases P. Atk. when using a sword or blunt weapon.
76 000 SP
Sting Lv 34
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.
76 000 SP
Sting Lv 35
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.
76 000 SP
Heavy Armor Mastery Lv 37
Increases P. Def. when wearing heavy armor.
76 000 SP
Heavy Armor Mastery Lv 38
Increases P. Def. when wearing heavy armor.
76 000 SP
Summon Viper Cubic Lv 3
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Crystals: D-Grade.
153 000 SP
Life Leech Lv 8
Absorbs the enemy's HP. Power 43.
153 000 SP
Final Fortress Lv 4
Automatically increases P. Def. when HP level falls.
153 000 SP
Aegis Lv 1
Provides defense from all directions when a shield is equipped.
153 000 SP
Judgment Lv 3
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 909. Effect 1.
153 000 SP
Arrest Lv 3
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
153 000 SP
Banish Seraph Lv 3
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ore.
153 000 SP

Level 61

Divine Inspiration Lv 2
Increases the number of buffs you can receive.
0 SP

Level 62

Confusion Lv 13
Throws the enemy into confusion and gets them to change the target of their attack.
200 000 SP
Aura of Hate Lv 24
Provokes nearby enemies to attack. Power 1721.
100 000 SP
Aura of Hate Lv 25
Provokes nearby enemies to attack. Power 1745.
100 000 SP
Aggression Lv 36
Provokes a target to attack. Power 1721.
100 000 SP
Aggression Lv 37
Provokes a target to attack. Power 1745.
100 000 SP
Summon Phantom Cubic Lv 5
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 5 Crystals: D-Grade.
200 000 SP
Drain Health Lv 40
Transfers HP from a target to yourself. Power 87
100 000 SP
Drain Health Lv 41
Transfers HP from a target to yourself. Power 89
100 000 SP
Corpse Plague Lv 3
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 7.
200 000 SP
Freezing Strike Lv 18
Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.
200 000 SP
Power Break Lv 11
Instantly reduces enemy's P. Atk Effect 3.
200 000 SP
Hex Lv 9
Instantly decreases enemy's P. Def. Effect 3.
200 000 SP
Magic Resistance Lv 38
Increases M. Def.
100 000 SP
Magic Resistance Lv 39
Increases M. Def.
100 000 SP
Sword Blunt Mastery Lv 32
Increases P. Atk. when using a sword or blunt weapon.
100 000 SP
Sword Blunt Mastery Lv 33
Increases P. Atk. when using a sword or blunt weapon.
100 000 SP
Sting Lv 36
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.
100 000 SP
Sting Lv 37
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.
100 000 SP
Heavy Armor Mastery Lv 39
Increases P. Def. when wearing heavy armor.
100 000 SP
Heavy Armor Mastery Lv 40
Increases P. Def. when wearing heavy armor.
100 000 SP
Lightning Strike Lv 2
Strikes an enemy with lightning, instantly paralyzing them. Power 89.
200 000 SP
Guard Stance Lv 3
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
200 000 SP
Life Leech Lv 9
Absorbs the enemy's HP. Power 45.
200 000 SP
Final Fortress Lv 5
Automatically increases P. Def. when HP level falls.
200 000 SP
Judgment Lv 4
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 984. Effect 1.
200 000 SP
Arrest Lv 4
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
200 000 SP
Banish Seraph Lv 4
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ore.
200 000 SP

Level 64

Confusion Lv 14
Throws the enemy into confusion and gets them to change the target of their attack.
240 000 SP
Aura of Hate Lv 26
Provokes nearby enemies to attack. Power 1768.
120 000 SP
Aura of Hate Lv 27
Provokes nearby enemies to attack. Power 1790.
120 000 SP
Summon Vampiric Cubic Lv 5
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 11 Crystals: D-Grade.
240 000 SP
Aggression Lv 38
Provokes a target to attack. Power 1768.
120 000 SP
Aggression Lv 39
Provokes a target to attack. Power 1790.
120 000 SP
Drain Health Lv 42
Transfers HP from a target to yourself. Power 90
120 000 SP
Drain Health Lv 43
Transfers HP from a target to yourself. Power 92
120 000 SP
Freezing Strike Lv 19
Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.
240 000 SP
Power Break Lv 12
Instantly reduces enemy's P. Atk Effect 3.
240 000 SP
Hex Lv 10
Instantly decreases enemy's P. Def. Effect 3.
240 000 SP
Magic Resistance Lv 40
Increases M. Def.
120 000 SP
Magic Resistance Lv 41
Increases M. Def.
120 000 SP
Focus Mind Lv 5
Increases MP regeneration.
240 000 SP
Sword Blunt Mastery Lv 34
Increases P. Atk. when using a sword or blunt weapon.
120 000 SP
Sword Blunt Mastery Lv 35
Increases P. Atk. when using a sword or blunt weapon.
120 000 SP
Sting Lv 38
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.
120 000 SP
Sting Lv 39
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.
120 000 SP
Heavy Armor Mastery Lv 41
Increases P. Def. when wearing heavy armor.
120 000 SP
Heavy Armor Mastery Lv 42
Increases P. Def. when wearing heavy armor.
120 000 SP
Summon Viper Cubic Lv 4
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
240 000 SP
Life Leech Lv 10
Absorbs the enemy's HP. Power 46.
240 000 SP
Final Fortress Lv 6
Automatically increases P. Def. when HP level falls.
240 000 SP
Shield Fortress Lv 1
Increases personal shield defense rate. Continuously consumes MP.
240 000 SP
Judgment Lv 5
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1062. Effect 1.
240 000 SP
Arrest Lv 5
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
240 000 SP
Banish Seraph Lv 5
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ore.
240 000 SP

Level 66

Confusion Lv 15
Throws the enemy into confusion and gets them to change the target of their attack.
350 000 SP
Aura of Hate Lv 28
Provokes nearby enemies to attack. Power 1811.
180 000 SP
Aura of Hate Lv 29
Provokes nearby enemies to attack. Power 1831.
180 000 SP
Aggression Lv 40
Provokes a target to attack. Power 1811.
180 000 SP
Aggression Lv 41
Provokes a target to attack. Power 1831.
180 000 SP
Summon Phantom Cubic Lv 6
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.
350 000 SP
Drain Health Lv 44
Transfers HP from a target to yourself. Power 94
180 000 SP
Drain Health Lv 45
Transfers HP from a target to yourself. Power 96
180 000 SP
Freezing Strike Lv 20
Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.
350 000 SP
Power Break Lv 13
Instantly reduces enemy's P. Atk Effect 3.
350 000 SP
Hex Lv 11
Instantly decreases enemy's P. Def. Effect 3.
350 000 SP
Poison Lv 4
Instantly poisons enemy. Effect 7.
350 000 SP
Magic Resistance Lv 42
Increases M. Def.
180 000 SP
Magic Resistance Lv 43
Increases M. Def.
180 000 SP
Sword Blunt Mastery Lv 36
Increases P. Atk. when using a sword or blunt weapon.
180 000 SP
Sword Blunt Mastery Lv 37
Increases P. Atk. when using a sword or blunt weapon.
180 000 SP
Sting Lv 40
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.
180 000 SP
Sting Lv 41
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.
180 000 SP
Heavy Armor Mastery Lv 43
Increases P. Def. when wearing heavy armor.
180 000 SP
Heavy Armor Mastery Lv 44
Increases P. Def. when wearing heavy armor.
180 000 SP
Lightning Strike Lv 3
Strikes an enemy with lightning, instantly paralyzing them. Power 96.
350 000 SP
Life Leech Lv 11
Absorbs the enemy's HP. Power 48.
350 000 SP
Final Fortress Lv 7
Automatically increases P. Def. when HP level falls.
350 000 SP
Shield Fortress Lv 2
Increases personal shield defense rate. Continuously consumes MP.
350 000 SP
Judgment Lv 6
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1140. Effect 2.
350 000 SP
Arrest Lv 6
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
350 000 SP
Banish Seraph Lv 6
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ore.
350 000 SP

Level 68

Confusion Lv 16
Throws the enemy into confusion and gets them to change the target of their attack.
410 000 SP
Aura of Hate Lv 30
Provokes nearby enemies to attack. Power 1851.
210 000 SP
Aura of Hate Lv 31
Provokes nearby enemies to attack. Power 1870.
210 000 SP
Summon Vampiric Cubic Lv 6
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 12 Crystals: D-Grade.
410 000 SP
Aggression Lv 42
Provokes a target to attack. Power 1851.
210 000 SP
Aggression Lv 43
Provokes a target to attack. Power 1870.
210 000 SP
Drain Health Lv 46
Transfers HP from a target to yourself. Power 97
210 000 SP
Drain Health Lv 47
Transfers HP from a target to yourself. Power 99
210 000 SP
Freezing Strike Lv 21
Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.
410 000 SP
Power Break Lv 14
Instantly reduces enemy's P. Atk Effect 3.
410 000 SP
Hex Lv 12
Instantly decreases enemy's P. Def. Effect 3.
410 000 SP
Magic Resistance Lv 44
Increases M. Def.
210 000 SP
Magic Resistance Lv 45
Increases M. Def.
210 000 SP
Sword Blunt Mastery Lv 38
Increases P. Atk. when using a sword or blunt weapon.
210 000 SP
Sword Blunt Mastery Lv 39
Increases P. Atk. when using a sword or blunt weapon.
210 000 SP
Sting Lv 42
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.
210 000 SP
Sting Lv 43
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.
210 000 SP
Heavy Armor Mastery Lv 45
Increases P. Def. when wearing heavy armor.
210 000 SP
Heavy Armor Mastery Lv 46
Increases P. Def. when wearing heavy armor.
210 000 SP
Summon Viper Cubic Lv 5
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
410 000 SP
Life Leech Lv 12
Absorbs the enemy's HP. Power 50.
410 000 SP
Final Fortress Lv 8
Automatically increases P. Def. when HP level falls.
410 000 SP
Shield Fortress Lv 3
Increases personal shield defense rate. Continuously consumes MP.
410 000 SP
Judgment Lv 7
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1220. Effect 2.
410 000 SP
Arrest Lv 7
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
410 000 SP
Banish Seraph Lv 7
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ore.
410 000 SP

Level 70

Confusion Lv 17
Throws the enemy into confusion and gets them to change the target of their attack.
470 000 SP
Aura of Hate Lv 32
Provokes nearby enemies to attack. Power 1888.
230 000 SP
Aura of Hate Lv 33
Provokes nearby enemies to attack. Power 1905.
230 000 SP
Aggression Lv 44
Provokes a target to attack. Power 1888.
230 000 SP
Aggression Lv 45
Provokes a target to attack. Power 1905.
230 000 SP
Summon Phantom Cubic Lv 7
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.
470 000 SP
Drain Health Lv 48
Transfers HP from a target to yourself. Power 100
230 000 SP
Drain Health Lv 49
Transfers HP from a target to yourself. Power 102
230 000 SP
Corpse Plague Lv 4
Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 8.
470 000 SP
Freezing Strike Lv 22
Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.
470 000 SP
Power Break Lv 15
Instantly reduces enemy's P. Atk Effect 3.
470 000 SP
Hex Lv 13
Instantly decreases enemy's P. Def. Effect 3.
470 000 SP
Magic Resistance Lv 46
Increases M. Def.
230 000 SP
Magic Resistance Lv 47
Increases M. Def.
230 000 SP
Sword Blunt Mastery Lv 40
Increases P. Atk. when using a sword or blunt weapon.
230 000 SP
Sword Blunt Mastery Lv 41
Increases P. Atk. when using a sword or blunt weapon.
230 000 SP
Sting Lv 44
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.
230 000 SP
Sting Lv 45
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.
230 000 SP
Heavy Armor Mastery Lv 47
Increases P. Def. when wearing heavy armor.
230 000 SP
Heavy Armor Mastery Lv 48
Increases P. Def. when wearing heavy armor.
230 000 SP
Lightning Strike Lv 4
Strikes an enemy with lightning, instantly paralyzing them. Power 102.
470 000 SP
Guard Stance Lv 4
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.
470 000 SP
Life Leech Lv 13
Absorbs the enemy's HP. Power 51.
470 000 SP
Final Fortress Lv 9
Automatically increases P. Def. when HP level falls.
470 000 SP
Shield Fortress Lv 4
Increases personal shield defense rate. Continuously consumes MP.
470 000 SP
Judgment Lv 8
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1301. Effect 2.
470 000 SP
Arrest Lv 8
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
470 000 SP
Banish Seraph Lv 8
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ore.
470 000 SP

Level 72

Confusion Lv 18
Throws the enemy into confusion and gets them to change the target of their attack.
600 000 SP
Aura of Hate Lv 34
Provokes nearby enemies to attack. Power 1921.
300 000 SP
Aura of Hate Lv 35
Provokes nearby enemies to attack. Power 1936.
300 000 SP
Summon Vampiric Cubic Lv 7
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 13 Crystals: D-Grade.
600 000 SP
Aggression Lv 46
Provokes a target to attack. Power 1921.
300 000 SP
Aggression Lv 47
Provokes a target to attack. Power 1936.
300 000 SP
Drain Health Lv 50
Transfers HP from a target to yourself. Power 104
300 000 SP
Drain Health Lv 51
Transfers HP from a target to yourself. Power 105
300 000 SP
Freezing Strike Lv 23
Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.
600 000 SP
Power Break Lv 16
Instantly reduces enemy's P. Atk Effect 3.
600 000 SP
Hex Lv 14
Instantly decreases enemy's P. Def. Effect 3.
600 000 SP
Magic Resistance Lv 48
Increases M. Def.
300 000 SP
Magic Resistance Lv 49
Increases M. Def.
300 000 SP
Focus Mind Lv 6
Increases MP regeneration.
600 000 SP
Sword Blunt Mastery Lv 42
Increases P. Atk. when using a sword or blunt weapon.
300 000 SP
Sword Blunt Mastery Lv 43
Increases P. Atk. when using a sword or blunt weapon.
300 000 SP
Sting Lv 46
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.
300 000 SP
Sting Lv 47
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.
300 000 SP
Heavy Armor Mastery Lv 49
Increases P. Def. when wearing heavy armor.
300 000 SP
Heavy Armor Mastery Lv 50
Increases P. Def. when wearing heavy armor.
300 000 SP
Summon Viper Cubic Lv 6
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.
600 000 SP
Life Leech Lv 14
Absorbs the enemy's HP. Power 53.
600 000 SP
Final Fortress Lv 10
Automatically increases P. Def. when HP level falls.
600 000 SP
Shield Fortress Lv 5
Increases personal shield defense rate. Continuously consumes MP.
600 000 SP
Judgment Lv 9
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1382. Effect 2.
600 000 SP
Arrest Lv 9
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
600 000 SP
Banish Seraph Lv 9
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ore.
600 000 SP

Level 74

Confusion Lv 19
Throws the enemy into confusion and gets them to change the target of their attack.
1 300 000 SP
Aura of Hate Lv 36
Provokes nearby enemies to attack. Power 1950.
650 000 SP
Aura of Hate Lv 37
Provokes nearby enemies to attack. Power 1963.
650 000 SP
Aggression Lv 48
Provokes a target to attack. Power 1950.
650 000 SP
Aggression Lv 49
Provokes a target to attack. Power 1963.
650 000 SP
Summon Phantom Cubic Lv 8
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 7 Crystals: D-Grade.
1 300 000 SP
Drain Health Lv 52
Transfers HP from a target to yourself. Power 107
650 000 SP
Drain Health Lv 53
Transfers HP from a target to yourself. Power 108
650 000 SP
Freezing Strike Lv 24
Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.
1 300 000 SP
Power Break Lv 17
Instantly reduces enemy's P. Atk Effect 3.
1 300 000 SP
Hex Lv 15
Instantly decreases enemy's P. Def. Effect 3.
1 300 000 SP
Poison Lv 5
Instantly poisons enemy. Effect 8.
1 300 000 SP
Magic Resistance Lv 50
Increases M. Def.
650 000 SP
Magic Resistance Lv 51
Increases M. Def.
650 000 SP
Sword Blunt Mastery Lv 44
Increases P. Atk. when using a sword or blunt weapon.
650 000 SP
Sword Blunt Mastery Lv 45
Increases P. Atk. when using a sword or blunt weapon.
650 000 SP
Sting Lv 48
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.
650 000 SP
Sting Lv 49
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.
650 000 SP
Heavy Armor Mastery Lv 51
Increases P. Def. when wearing heavy armor.
650 000 SP
Heavy Armor Mastery Lv 52
Increases P. Def. when wearing heavy armor.
650 000 SP
Lightning Strike Lv 5
Strikes an enemy with lightning, instantly paralyzing them. Power 108.
1 300 000 SP
Life Leech Lv 15
Absorbs the enemy's HP. Power 54.
1 300 000 SP
Final Fortress Lv 11
Automatically increases P. Def. when HP level falls.
1 300 000 SP
Shield Fortress Lv 6
Increases personal shield defense rate. Continuously consumes MP.
1 300 000 SP
Judgment Lv 10
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1461. Effect 3.
1 300 000 SP
Arrest Lv 10
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.
1 300 000 SP
Banish Seraph Lv 10
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ore.
1 300 000 SP