Warcryer

Orc Mystic Orc Shaman Warcryer Doomcry

Class parameters

Solo play 5
Party farming 5
Party PvP 5
Support 5
Survivability 5
Crowd control 5
No description

Skills in tree: 347

Level 40

Anti Magic Lv 13
Increases M. Def.
9 000 SP
Anti Magic Lv 14
Increases M. Def.
9 000 SP
Anti Magic Lv 15
Increases M. Def.
9 000 SP
Boost HP Lv 1
Increases maximum HP.
27 000 SP
Boost Mana Lv 3
Increases maximum MP.
27 000 SP
Fast Spell Casting Lv 2
Spell casting speed increases.
27 000 SP
Weapon Mastery Lv 10
Increases P. Atk. and M. Atk.
9 000 SP
Weapon Mastery Lv 11
Increases P. Atk. and M. Atk.
9 000 SP
Weapon Mastery Lv 12
Increases P. Atk. and M. Atk.
9 000 SP
Robe Mastery Lv 13
Increases P. Def. when wearing a robe.
9 000 SP
Robe Mastery Lv 14
Increases P. Def. when wearing a robe.
9 000 SP
Robe Mastery Lv 15
Increases P. Def. when wearing a robe.
9 000 SP
Light Armor Mastery Lv 13
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
9 000 SP
Light Armor Mastery Lv 14
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
9 000 SP
Light Armor Mastery Lv 15
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
9 000 SP
Heavy Armor Mastery Lv 11
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
9 000 SP
Heavy Armor Mastery Lv 12
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
9 000 SP
Heavy Armor Mastery Lv 13
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
9 000 SP
Hammer Crush Lv 1
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.
9 000 SP
Hammer Crush Lv 2
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.
9 000 SP
Hammer Crush Lv 3
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.
9 000 SP
Soul Cry Lv 5
Increases one's own P. Atk. MP gets consumed continuously.
27 000 SP
Chant of Fire Lv 2
Temporarily increases party member's magic resistance. Effect 2.
27 000 SP
Chant of Shielding Lv 3
Temporarily increases party member's defense. Effect 3.
27 000 SP
Fear Lv 6
Instills fear into an enemy causing it to flee.
27 000 SP
Venom Lv 4
Instantaneous poison attack. Effect 5.
27 000 SP
Dreaming Spirit Lv 7
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
27 000 SP
Madness Lv 5
Confuses the enemy into attacking random targets.
27 000 SP
Chant of Life Lv 5
Enhances party members' HP regeneration significantly. Effect 5.
27 000 SP
Freezing Flame Lv 1
Freezing flames that continuously drain enemy's HP. Effect 5.
27 000 SP
Steal Essence Lv 1
Absorbs target's HP. Power 52.
27 000 SP
Chant of Evasion Lv 1
Temporarily increases party members' Evasion. Effect 1.
27 000 SP

Level 44

Anti Magic Lv 16
Increases M. Def.
12 000 SP
Anti Magic Lv 17
Increases M. Def.
12 000 SP
Anti Magic Lv 18
Increases M. Def.
12 000 SP
Boost HP Lv 2
Increases maximum HP.
37 000 SP
Fast HP Recovery Lv 2
Increases HP regeneration.
37 000 SP
Fast Mana Recovery Lv 3
Increases MP regeneration.
37 000 SP
Weapon Mastery Lv 13
Increases P. Atk. and M. Atk.
12 000 SP
Weapon Mastery Lv 14
Increases P. Atk. and M. Atk.
12 000 SP
Weapon Mastery Lv 15
Increases P. Atk. and M. Atk.
12 000 SP
Robe Mastery Lv 16
Increases P. Def. when wearing a robe.
12 000 SP
Robe Mastery Lv 17
Increases P. Def. when wearing a robe.
12 000 SP
Robe Mastery Lv 18
Increases P. Def. when wearing a robe.
12 000 SP
Light Armor Mastery Lv 16
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
12 000 SP
Light Armor Mastery Lv 17
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
12 000 SP
Light Armor Mastery Lv 18
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
12 000 SP
Heavy Armor Mastery Lv 14
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
12 000 SP
Heavy Armor Mastery Lv 15
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
12 000 SP
Heavy Armor Mastery Lv 16
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
12 000 SP
Hammer Crush Lv 4
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.
12 000 SP
Hammer Crush Lv 5
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.
12 000 SP
Hammer Crush Lv 6
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.
12 000 SP
Flame Chant Lv 2
Temporarily increases party member's magic speed. Effect 2.
37 000 SP
Chant of Battle Lv 3
Temporarily increases party member's attack power. Effect 3.
37 000 SP
Fear Lv 7
Instills fear into an enemy causing it to flee.
37 000 SP
Dreaming Spirit Lv 8
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
37 000 SP
Aura Sink Lv 3
Slowly drains enemy's MP. Power 29. Effect 5.
37 000 SP
Madness Lv 6
Confuses the enemy into attacking random targets.
37 000 SP
Chant of Life Lv 6
Enhances party members' HP regeneration significantly. Effect 6.
37 000 SP
Steal Essence Lv 2
Absorbs target's HP. Power 58.
37 000 SP
Chant of Rage Lv 1
Temporarily increases your party member's critical damage amount. Effect 1.
37 000 SP
Chant of Vampire Lv 1
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1.
37 000 SP

Level 48

Anti Magic Lv 19
Increases M. Def.
21 000 SP
Anti Magic Lv 20
Increases M. Def.
21 000 SP
Anti Magic Lv 21
Increases M. Def.
21 000 SP
Quick Recovery Lv 3
Time between magic reuse shortens.
63 000 SP
Boost HP Lv 3
Increases maximum HP.
63 000 SP
Boost Mana Lv 4
Increases maximum MP.
63 000 SP
Weapon Mastery Lv 16
Increases P. Atk. and M. Atk.
21 000 SP
Weapon Mastery Lv 17
Increases P. Atk. and M. Atk.
21 000 SP
Weapon Mastery Lv 18
Increases P. Atk. and M. Atk.
21 000 SP
Robe Mastery Lv 19
Increases P. Def. when wearing a robe.
21 000 SP
Robe Mastery Lv 20
Increases P. Def. when wearing a robe.
21 000 SP
Robe Mastery Lv 21
Increases P. Def. when wearing a robe.
21 000 SP
Light Armor Mastery Lv 19
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
21 000 SP
Light Armor Mastery Lv 20
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
21 000 SP
Light Armor Mastery Lv 21
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
21 000 SP
Heavy Armor Mastery Lv 17
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
21 000 SP
Heavy Armor Mastery Lv 18
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
21 000 SP
Heavy Armor Mastery Lv 19
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
21 000 SP
Hammer Crush Lv 7
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.
21 000 SP
Hammer Crush Lv 8
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.
21 000 SP
Hammer Crush Lv 9
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.
21 000 SP
Soul Cry Lv 6
Increases one's own P. Atk. MP gets consumed continuously.
63 000 SP
Fear Lv 8
Instills fear into an enemy causing it to flee.
63 000 SP
Dreaming Spirit Lv 9
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
63 000 SP
Madness Lv 7
Confuses the enemy into attacking random targets.
63 000 SP
Chant of Life Lv 7
Enhances party members' HP regeneration significantly. Effect 7.
63 000 SP
Steal Essence Lv 3
Absorbs target's HP. Power 65.
63 000 SP
Chant of Fury Lv 1
Temporarily increases party members' Atk. Spd. Effect 1.
63 000 SP
Chant of Evasion Lv 2
Temporarily increases party members' Evasion. Effect 2.
63 000 SP
Chant of Predator Lv 1
Temporarily increases one's party members' critical attack rate. Effect 1.
63 000 SP
Chant of Eagle Lv 1
Temporarily increases one's party members' Accuracy. Effect 1.
63 000 SP

Level 52

Anti Magic Lv 22
Increases M. Def.
32 000 SP
Anti Magic Lv 23
Increases M. Def.
32 000 SP
Anti Magic Lv 24
Increases M. Def.
32 000 SP
Boost HP Lv 4
Increases maximum HP.
95 000 SP
Fast HP Recovery Lv 3
Increases HP regeneration.
95 000 SP
Fast Mana Recovery Lv 4
Increases MP regeneration.
95 000 SP
Weapon Mastery Lv 19
Increases P. Atk. and M. Atk.
32 000 SP
Weapon Mastery Lv 20
Increases P. Atk. and M. Atk.
32 000 SP
Weapon Mastery Lv 21
Increases P. Atk. and M. Atk.
32 000 SP
Robe Mastery Lv 22
Increases P. Def. when wearing a robe.
32 000 SP
Robe Mastery Lv 23
Increases P. Def. when wearing a robe.
32 000 SP
Robe Mastery Lv 24
Increases P. Def. when wearing a robe.
32 000 SP
Light Armor Mastery Lv 22
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
32 000 SP
Light Armor Mastery Lv 23
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
32 000 SP
Light Armor Mastery Lv 24
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
32 000 SP
Heavy Armor Mastery Lv 20
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
32 000 SP
Heavy Armor Mastery Lv 21
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
32 000 SP
Heavy Armor Mastery Lv 22
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
32 000 SP
Hammer Crush Lv 10
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.
32 000 SP
Hammer Crush Lv 11
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.
32 000 SP
Hammer Crush Lv 12
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.
32 000 SP
Chant of Fire Lv 3
Temporarily increases party member's magic resistance. Effect 3.
95 000 SP
Fear Lv 9
Instills fear into an enemy causing it to flee.
95 000 SP
Venom Lv 5
Instantaneous poison attack. Effect 6.
95 000 SP
Dreaming Spirit Lv 10
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
95 000 SP
Aura Sink Lv 4
Slowly drains enemy's MP. Power 36. Effect 6.
95 000 SP
Madness Lv 8
Confuses the enemy into attacking random targets.
95 000 SP
Chant of Life Lv 8
Enhances party members' HP regeneration significantly. Effect 8.
95 000 SP
Freezing Flame Lv 2
Freezing flames that continuously drain enemy's HP. Effect 6.
95 000 SP
Steal Essence Lv 4
Absorbs target's HP. Power 72.
95 000 SP
Chant of Rage Lv 2
Temporarily increases your party member's critical damage amount. Effect 2.
95 000 SP
Divine Inspiration Lv 1
Increases the number of buffs you can receive.
0 SP

Level 56

Anti Magic Lv 25
Increases M. Def.
35 000 SP
Anti Magic Lv 26
Increases M. Def.
35 000 SP
Anti Magic Lv 27
Increases M. Def.
35 000 SP
Boost HP Lv 5
Increases maximum HP.
105 000 SP
Boost Mana Lv 5
Increases maximum MP.
105 000 SP
Fast Spell Casting Lv 3
Spell casting speed increases.
105 000 SP
Weapon Mastery Lv 22
Increases P. Atk. and M. Atk.
35 000 SP
Weapon Mastery Lv 23
Increases P. Atk. and M. Atk.
35 000 SP
Weapon Mastery Lv 24
Increases P. Atk. and M. Atk.
35 000 SP
Robe Mastery Lv 25
Increases P. Def. when wearing a robe.
35 000 SP
Robe Mastery Lv 26
Increases P. Def. when wearing a robe.
35 000 SP
Robe Mastery Lv 27
Increases P. Def. when wearing a robe.
35 000 SP
Light Armor Mastery Lv 25
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
35 000 SP
Light Armor Mastery Lv 26
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
35 000 SP
Light Armor Mastery Lv 27
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
35 000 SP
Heavy Armor Mastery Lv 23
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
35 000 SP
Heavy Armor Mastery Lv 24
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
35 000 SP
Heavy Armor Mastery Lv 25
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
35 000 SP
Hammer Crush Lv 13
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.
35 000 SP
Hammer Crush Lv 14
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.
35 000 SP
Hammer Crush Lv 15
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.
35 000 SP
Soul Cry Lv 7
Increases one's own P. Atk. MP gets consumed continuously.
105 000 SP
Flame Chant Lv 3
Temporarily increases party member's magic speed. Effect 3.
105 000 SP
Fear Lv 10
Instills fear into an enemy causing it to flee.
105 000 SP
Dreaming Spirit Lv 11
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
105 000 SP
Madness Lv 9
Confuses the enemy into attacking random targets.
105 000 SP
Chant of Life Lv 9
Enhances party members' HP regeneration significantly. Effect 9.
105 000 SP
Steal Essence Lv 5
Absorbs target's HP. Power 78.
105 000 SP
Chant of Fury Lv 2
Temporarily increases party members' Atk. Spd. Effect 2.
105 000 SP
Chant of Evasion Lv 3
Temporarily increases party members' Evasion. Effect 3.
105 000 SP
Chant of Rage Lv 3
Temporarily increases your party member's critical damage amount. Effect 3.
105 000 SP

Level 58

Anti Magic Lv 28
Increases M. Def.
69 000 SP
Anti Magic Lv 29
Increases M. Def.
69 000 SP
Fast HP Recovery Lv 4
Increases HP regeneration.
138 000 SP
Weapon Mastery Lv 25
Increases P. Atk. and M. Atk.
69 000 SP
Weapon Mastery Lv 26
Increases P. Atk. and M. Atk.
69 000 SP
Robe Mastery Lv 28
Increases P. Def. when wearing a robe.
69 000 SP
Robe Mastery Lv 29
Increases P. Def. when wearing a robe.
69 000 SP
Light Armor Mastery Lv 28
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
69 000 SP
Light Armor Mastery Lv 29
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
69 000 SP
Heavy Armor Mastery Lv 26
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
69 000 SP
Heavy Armor Mastery Lv 27
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
69 000 SP
Hammer Crush Lv 16
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.
46 000 SP
Hammer Crush Lv 17
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.
46 000 SP
Hammer Crush Lv 18
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.
46 000 SP
Fear Lv 11
Instills fear into an enemy causing it to flee.
138 000 SP
Dreaming Spirit Lv 12
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
138 000 SP
Madness Lv 10
Confuses the enemy into attacking random targets.
138 000 SP
Chant of Life Lv 10
Temporarily boosts alliance members' HP recovery power substantially. Effect 10.
138 000 SP
Steal Essence Lv 6
Absorbs target's HP. Power 82.
138 000 SP
Chant of Eagle Lv 2
Temporarily increases one's party members' Accuracy. Effect 2.
138 000 SP
Chant of Vampire Lv 2
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2.
138 000 SP
War Chant Lv 1
Temporarily increases your party's P. Atk. Consumes 4 Spirit Ore. Effect 1.
138 000 SP
Earth Chant Lv 1
Temporarily increases your party's P. Def. Consumes 4 Spirit Ore. Effect 1.
138 000 SP

Level 60

Anti Magic Lv 30
Increases M. Def.
100 000 SP
Anti Magic Lv 31
Increases M. Def.
100 000 SP
Boost Mana Lv 6
Increases maximum MP.
200 000 SP
Fast Mana Recovery Lv 5
Increases MP regeneration.
200 000 SP
Weapon Mastery Lv 27
Increases P. Atk. and M. Atk.
100 000 SP
Weapon Mastery Lv 28
Increases P. Atk. and M. Atk.
100 000 SP
Robe Mastery Lv 30
Increases P. Def. when wearing a robe.
100 000 SP
Robe Mastery Lv 31
Increases P. Def. when wearing a robe.
100 000 SP
Light Armor Mastery Lv 30
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
100 000 SP
Light Armor Mastery Lv 31
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
100 000 SP
Heavy Armor Mastery Lv 28
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
100 000 SP
Heavy Armor Mastery Lv 29
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
100 000 SP
Hammer Crush Lv 19
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.
67 000 SP
Hammer Crush Lv 20
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.
67 000 SP
Hammer Crush Lv 21
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.
67 000 SP
Soul Cry Lv 8
Increases one's own P. Atk. MP gets consumed continuously.
200 000 SP
Fear Lv 12
Instills fear into an enemy causing it to flee.
200 000 SP
Dreaming Spirit Lv 13
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
200 000 SP
Madness Lv 11
Confuses the enemy into attacking random targets.
200 000 SP
Chant of Life Lv 11
Temporarily boosts alliance members' HP recovery power substantially. Effect 11.
200 000 SP
Steal Essence Lv 7
Absorbs target's HP. Power 85.
200 000 SP
Chant of Predator Lv 2
Temporarily increases one's party members' critical attack rate. Effect 2.
200 000 SP

Level 61

Divine Inspiration Lv 2
Increases the number of buffs you can receive.
0 SP

Level 62

Anti Magic Lv 32
Increases M. Def.
150 000 SP
Anti Magic Lv 33
Increases M. Def.
150 000 SP
Boost HP Lv 6
Increases maximum HP.
310 000 SP
Weapon Mastery Lv 29
Increases P. Atk. and M. Atk.
150 000 SP
Weapon Mastery Lv 30
Increases P. Atk. and M. Atk.
150 000 SP
Robe Mastery Lv 32
Increases P. Def. when wearing a robe.
150 000 SP
Robe Mastery Lv 33
Increases P. Def. when wearing a robe.
150 000 SP
Light Armor Mastery Lv 32
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
150 000 SP
Light Armor Mastery Lv 33
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
150 000 SP
Heavy Armor Mastery Lv 30
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
150 000 SP
Heavy Armor Mastery Lv 31
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
150 000 SP
Hammer Crush Lv 22
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.
150 000 SP
Hammer Crush Lv 23
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.
150 000 SP
Fear Lv 13
Instills fear into an enemy causing it to flee.
310 000 SP
Dreaming Spirit Lv 14
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
310 000 SP
Madness Lv 12
Confuses the enemy into attacking random targets.
310 000 SP
Chant of Life Lv 12
Temporarily boosts alliance members' HP recovery power substantially. Effect 12.
310 000 SP
Steal Essence Lv 8
Absorbs target's HP. Power 89.
310 000 SP
Chant of Revenge Lv 1
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1.
310 000 SP

Level 64

Anti Magic Lv 34
Increases M. Def.
160 000 SP
Anti Magic Lv 35
Increases M. Def.
160 000 SP
Fast HP Recovery Lv 5
Increases HP regeneration.
320 000 SP
Weapon Mastery Lv 31
Increases P. Atk. and M. Atk.
160 000 SP
Weapon Mastery Lv 32
Increases P. Atk. and M. Atk.
160 000 SP
Robe Mastery Lv 34
Increases P. Def. when wearing a robe.
160 000 SP
Robe Mastery Lv 35
Increases P. Def. when wearing a robe.
160 000 SP
Light Armor Mastery Lv 34
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
160 000 SP
Light Armor Mastery Lv 35
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
160 000 SP
Heavy Armor Mastery Lv 32
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
160 000 SP
Heavy Armor Mastery Lv 33
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
160 000 SP
Hammer Crush Lv 24
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.
160 000 SP
Hammer Crush Lv 25
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.
160 000 SP
Fear Lv 14
Instills fear into an enemy causing it to flee.
320 000 SP
Dreaming Spirit Lv 15
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
320 000 SP
Aura Sink Lv 5
Slowly drains enemy's MP. Power 46. Effect 7.
320 000 SP
Madness Lv 13
Confuses the enemy into attacking random targets.
320 000 SP
Chant of Life Lv 13
Temporarily boosts alliance members' HP recovery power substantially. Effect 13.
320 000 SP
Freezing Flame Lv 3
Freezing flames that continuously drain enemy's HP. Effect 7.
320 000 SP
Steal Essence Lv 9
Absorbs target's HP. Power 92.
320 000 SP
Chant of Eagle Lv 3
Temporarily increases one's party members' Accuracy. Effect 3.
320 000 SP

Level 66

Anti Magic Lv 36
Increases M. Def.
220 000 SP
Anti Magic Lv 37
Increases M. Def.
220 000 SP
Boost Mana Lv 7
Increases maximum MP.
440 000 SP
Weapon Mastery Lv 33
Increases P. Atk. and M. Atk.
220 000 SP
Weapon Mastery Lv 34
Increases P. Atk. and M. Atk.
220 000 SP
Robe Mastery Lv 36
Increases P. Def. when wearing a robe.
220 000 SP
Robe Mastery Lv 37
Increases P. Def. when wearing a robe.
220 000 SP
Light Armor Mastery Lv 36
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
220 000 SP
Light Armor Mastery Lv 37
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
220 000 SP
Heavy Armor Mastery Lv 34
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
220 000 SP
Heavy Armor Mastery Lv 35
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
220 000 SP
Hammer Crush Lv 26
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.
220 000 SP
Hammer Crush Lv 27
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.
220 000 SP
Soul Cry Lv 9
Increases one's own P. Atk. MP gets consumed continuously.
440 000 SP
Fear Lv 15
Instills fear into an enemy causing it to flee.
440 000 SP
Dreaming Spirit Lv 16
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
440 000 SP
Madness Lv 14
Confuses the enemy into attacking random targets.
440 000 SP
Chant of Life Lv 14
Temporarily boosts alliance members' HP recovery power substantially. Effect 14.
440 000 SP
Steal Essence Lv 10
Absorbs target's HP. Power 96.
440 000 SP
Chant of Vampire Lv 3
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3.
440 000 SP
War Chant Lv 2
Temporarily increases your party's P. Atk. Consumes 8 Spirit Ore. Effect 2.
440 000 SP
Earth Chant Lv 2
Temporarily increases your party's P. Def. Consumes 8 Spirit Ore. Effect 2.
440 000 SP

Level 68

Anti Magic Lv 38
Increases M. Def.
280 000 SP
Anti Magic Lv 39
Increases M. Def.
280 000 SP
Fast Mana Recovery Lv 6
Increases MP regeneration.
550 000 SP
Weapon Mastery Lv 35
Increases P. Atk. and M. Atk.
280 000 SP
Weapon Mastery Lv 36
Increases P. Atk. and M. Atk.
280 000 SP
Robe Mastery Lv 38
Increases P. Def. when wearing a robe.
280 000 SP
Robe Mastery Lv 39
Increases P. Def. when wearing a robe.
280 000 SP
Light Armor Mastery Lv 38
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
280 000 SP
Light Armor Mastery Lv 39
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
280 000 SP
Heavy Armor Mastery Lv 36
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
280 000 SP
Heavy Armor Mastery Lv 37
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
280 000 SP
Hammer Crush Lv 28
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.
280 000 SP
Hammer Crush Lv 29
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.
280 000 SP
Fear Lv 16
Instills fear into an enemy causing it to flee.
550 000 SP
Dreaming Spirit Lv 17
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
550 000 SP
Madness Lv 15
Confuses the enemy into attacking random targets.
550 000 SP
Chant of Life Lv 15
Temporarily boosts alliance members' HP recovery power substantially. Effect 15.
550 000 SP
Steal Essence Lv 11
Absorbs target's HP. Power 99.
550 000 SP
Chant of Revenge Lv 2
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2.
550 000 SP
Chant of Predator Lv 3
Temporarily increases one's party members' critical attack rate. Effect 3.
550 000 SP

Level 70

Anti Magic Lv 40
Increases M. Def.
360 000 SP
Anti Magic Lv 41
Increases M. Def.
360 000 SP
Boost HP Lv 7
Increases maximum HP.
720 000 SP
Weapon Mastery Lv 37
Increases P. Atk. and M. Atk.
360 000 SP
Weapon Mastery Lv 38
Increases P. Atk. and M. Atk.
360 000 SP
Robe Mastery Lv 40
Increases P. Def. when wearing a robe.
360 000 SP
Robe Mastery Lv 41
Increases P. Def. when wearing a robe.
360 000 SP
Light Armor Mastery Lv 40
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
360 000 SP
Light Armor Mastery Lv 41
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
360 000 SP
Heavy Armor Mastery Lv 38
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
360 000 SP
Heavy Armor Mastery Lv 39
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
360 000 SP
Hammer Crush Lv 30
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.
360 000 SP
Hammer Crush Lv 31
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.
360 000 SP
Fear Lv 17
Instills fear into an enemy causing it to flee.
720 000 SP
Dreaming Spirit Lv 18
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
720 000 SP
Aura Sink Lv 6
Slowly drains enemy's MP. Power 51. Effect 8.
720 000 SP
Madness Lv 16
Confuses the enemy into attacking random targets.
720 000 SP
Chant of Life Lv 16
Temporarily boosts alliance members' HP recovery power substantially. Effect 16.
720 000 SP
Steal Essence Lv 12
Absorbs target's HP. Power 102.
720 000 SP

Level 72

Anti Magic Lv 42
Increases M. Def.
540 000 SP
Anti Magic Lv 43
Increases M. Def.
540 000 SP
Boost Mana Lv 8
Increases maximum MP.
1 070 000 SP
Weapon Mastery Lv 39
Increases P. Atk. and M. Atk.
540 000 SP
Weapon Mastery Lv 40
Increases P. Atk. and M. Atk.
540 000 SP
Robe Mastery Lv 42
Increases P. Def. when wearing a robe.
540 000 SP
Robe Mastery Lv 43
Increases P. Def. when wearing a robe.
540 000 SP
Light Armor Mastery Lv 42
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
540 000 SP
Light Armor Mastery Lv 43
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
540 000 SP
Heavy Armor Mastery Lv 40
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
540 000 SP
Heavy Armor Mastery Lv 41
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
540 000 SP
Hammer Crush Lv 32
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.
540 000 SP
Hammer Crush Lv 33
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.
540 000 SP
Soul Cry Lv 10
Increases one's own P. Atk. MP gets consumed continuously.
1 070 000 SP
Fear Lv 18
Instills fear into an enemy causing it to flee.
1 070 000 SP
Dreaming Spirit Lv 19
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
1 070 000 SP
Madness Lv 17
Confuses the enemy into attacking random targets.
1 070 000 SP
Chant of Life Lv 17
Temporarily boosts alliance members' HP recovery power substantially. Effect 17.
1 070 000 SP
Freezing Flame Lv 4
Freezing flames that continuously drain enemy's HP. Effect 8.
1 070 000 SP
Steal Essence Lv 13
Absorbs target's HP. Power 105.
1 070 000 SP

Level 74

Anti Magic Lv 44
Increases M. Def.
680 000 SP
Anti Magic Lv 45
Increases M. Def.
680 000 SP
Fast HP Recovery Lv 6
Increases HP regeneration.
1 350 000 SP
Fast Mana Recovery Lv 7
Increases MP regeneration.
1 350 000 SP
Weapon Mastery Lv 41
Increases P. Atk. and M. Atk.
680 000 SP
Weapon Mastery Lv 42
Increases P. Atk. and M. Atk.
680 000 SP
Robe Mastery Lv 44
Increases P. Def. when wearing a robe.
680 000 SP
Robe Mastery Lv 45
Increases P. Def. when wearing a robe.
680 000 SP
Light Armor Mastery Lv 44
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
680 000 SP
Light Armor Mastery Lv 45
Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
680 000 SP
Heavy Armor Mastery Lv 42
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
680 000 SP
Heavy Armor Mastery Lv 43
Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
680 000 SP
Hammer Crush Lv 34
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.
680 000 SP
Hammer Crush Lv 35
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.
680 000 SP
Fear Lv 19
Instills fear into an enemy causing it to flee.
1 350 000 SP
Dreaming Spirit Lv 20
Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
1 350 000 SP
Madness Lv 18
Confuses the enemy into attacking random targets.
1 350 000 SP
Chant of Life Lv 18
Temporarily boosts alliance members' HP recovery power substantially. Effect 18.
1 350 000 SP
Steal Essence Lv 14
Absorbs target's HP. Power 108.
1 350 000 SP
Chant of Revenge Lv 3
Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3.
1 350 000 SP
Chant of Vampire Lv 4
For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 4.
1 350 000 SP
War Chant Lv 3
Temporarily increases your party's P. Atk. Consumes 12 Spirit Ore. Effect 3.
1 350 000 SP
Earth Chant Lv 3
Temporarily increases your party's P. Def. Consumes 12 Spirit Ore. Effect 3.
1 350 000 SP