Items
Items found: 898
Arcana Mace
S #6608
<Soul Crystal Enhancement> Increases Casting Spd. by 15%. Increases damage inflicted during PvP.
Arcana Mace
S #6609
<Soul Crystal Enhancement> Increases MP regeneration rate. Increases damage inflicted during PvP.
Arcana Mace
S #6610
<Soul Crystal Enhancement> Increases maximum MP by 30%. Increases damage inflicted during PvP.
Draconic Bow
S #7575
It can bestow one of the following functions: Cheap Shot, Focus, or Critical Slow.
Draconic Bow
S #7576
<Soul Crystal Enhancement> During a general attack, 1 MP will be consumed 26% of the time. Enhances damage to a target during PvP.
Draconic Bow
S #7577
<Soul Crystal Enhancement> Increases Critical Attack by 88. Enhances damage to a target during PvP.
Draconic Bow
S #7578
<Soul Crystal Enhancement> During a critical attack, you Slow your target temporarily. Enhances damage to a target during PvP.
Stick of Faith
C #7702
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Stick of Faith
C #7703
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 2.
Stick of Eternity
C #7705
<Soul Crystal Enhancement> Increases Evasion by 7 when HP becomes 60% or lower.
Stick of Eternity
C #7706
<Soul Crystal Enhancement> Casts Blessed Body upon the target with a 20% chance of success when using good magic. Effect 3.
Nirvana Axe
C #7707
<Soul Crystal Enhancement> When using magic, the amount of MP consumption increases by 15% and M. Atk. also increases by 99.
Nirvana Axe
C #7708
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.
Nirvana Axe
C #7709
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Club of Nature
C #7711
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 3.
Club of Nature
C #7712
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Mace of The Underworld
C #7714
<Soul Crystal Enhancement> When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1.
Mace of The Underworld
C #7715
<Soul Crystal Enhancement> Increases maximum MP by 60% and decreases maximum HP by 40%.
Inferno Staff
C #7717
<Soul Crystal Enhancement> When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1.
Inferno Staff
C #7718
<Soul Crystal Enhancement> When using bad magic, paralyzes target with a 5% chance of success. Effect 1.
Poleaxe
C #7719
<Soul Crystal Enhancement> During a critical attack, produces a stun effect at the rate of about 25%.
Sword of Valhalla
B #7723
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Sword of Valhalla
B #7724
<Soul Crystal Enhancement> Casts Regeneration upon the target with a 30% chance of success when using good magic. Effect 3.
Soulfire Dirk
C #7811
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Soulfire Dirk
C #7812
<Soul Crystal Enhancement> When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1.
Hell Knife
B #7813
<Soul Crystal Enhancement> Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 3.
Hell Knife
B #7814
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 4.
Hell Knife
B #7815
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Apprentice Adventurer's Staff
#7816
Apprentice Adventurer's Staff. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Bone Club
#7817
Apprentice Adventurer's Bone Club. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Knife
#7818
Apprentice Adventurer's Knife. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Cestus
#7819
Apprentice Adventurer's Cestus. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Bow
#7820
Apprentice Adventurer's Bow. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Long Sword
#7821
Apprentice Adventurer's Long Sword. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Mace
D #7822
Traveler's Mace. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Dark Elven Bow
D #7823
Traveler's Dark Elven Bow. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Long Bow
D #7824
Traveler's Long Bow. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Staff
D #7825
Traveler's Staff. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Bastard Sword
D #7826
Traveler's Bastard Sword. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Wand
D #7827
Traveler's Wand. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Jamadhr
D #7828
Traveler's Jamadhr. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Tomahawk
D #7829
Traveler's Tomahawk. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Poniard Dagger
D #7830
Traveler's Poniard Dagger. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Pike
D #7831
Traveler's Pike. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Guardian Sword
B #7883
Bestows one of the following functions: Critical Drain, Health or Critical Bleed.