Items

Items found: 898

Arcana Mace S #6608
<Soul Crystal Enhancement> Increases Casting Spd. by 15%. Increases damage inflicted during PvP.
Arcana Mace S #6609
<Soul Crystal Enhancement> Increases MP regeneration rate. Increases damage inflicted during PvP.
Arcana Mace S #6610
<Soul Crystal Enhancement> Increases maximum MP by 30%. Increases damage inflicted during PvP.
Chrono Darbuka #7058
Chronicle IV Souvenir!!!
Draconic Bow S #7575
It can bestow one of the following functions: Cheap Shot, Focus, or Critical Slow.
Draconic Bow S #7576
<Soul Crystal Enhancement> During a general attack, 1 MP will be consumed 26% of the time. Enhances damage to a target during PvP.
Draconic Bow S #7577
<Soul Crystal Enhancement> Increases Critical Attack by 88. Enhances damage to a target during PvP.
Draconic Bow S #7578
<Soul Crystal Enhancement> During a critical attack, you Slow your target temporarily. Enhances damage to a target during PvP.
Stick of Faith C #7701
<Soul Crystal Enhancement> Increases maximum MP by 30%.
Stick of Faith C #7702
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Stick of Faith C #7703
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 2.
Stick of Eternity C #7704
<Soul Crystal Enhancement> Increases M. Atk. by 24.
Stick of Eternity C #7705
<Soul Crystal Enhancement> Increases Evasion by 7 when HP becomes 60% or lower.
Stick of Eternity C #7706
<Soul Crystal Enhancement> Casts Blessed Body upon the target with a 20% chance of success when using good magic. Effect 3.
Nirvana Axe C #7707
<Soul Crystal Enhancement> When using magic, the amount of MP consumption increases by 15% and M. Atk. also increases by 99.
Nirvana Axe C #7708
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 7% chance of success when using bad magic. Effect 7.
Nirvana Axe C #7709
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Club of Nature C #7710
<Soul Crystal Enhancement> Increases Casting Spd. by 15%.
Club of Nature C #7711
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 3.
Club of Nature C #7712
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Mace of The Underworld C #7713
<Soul Crystal Enhancement> Increases maximum MP by 30%
Mace of The Underworld C #7714
<Soul Crystal Enhancement> When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1.
Mace of The Underworld C #7715
<Soul Crystal Enhancement> Increases maximum MP by 60% and decreases maximum HP by 40%.
Inferno Staff C #7716
<Soul Crystal Enhancement> Increases Casting Spd. by 15%.
Inferno Staff C #7717
<Soul Crystal Enhancement> When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1.
Inferno Staff C #7718
<Soul Crystal Enhancement> When using bad magic, paralyzes target with a 5% chance of success. Effect 1.
Poleaxe C #7719
<Soul Crystal Enhancement> During a critical attack, produces a stun effect at the rate of about 25%.
Poleaxe C #7720
<Soul Crystal Enhancement> Increases attack range.
Poleaxe C #7721
<Soul Crystal Enhancement> Broadens angle of attack.
Sword of Valhalla B #7722
<Soul Crystal Enhancement> Increases Casting Spd. by 15%.
Sword of Valhalla B #7723
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Sword of Valhalla B #7724
<Soul Crystal Enhancement> Casts Regeneration upon the target with a 30% chance of success when using good magic. Effect 3.
Soulfire Dirk C #7810
<Soul Crystal Enhancement> Increases maximum MP by 30%.
Soulfire Dirk C #7811
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Soulfire Dirk C #7812
<Soul Crystal Enhancement> When using bad magic against a target, casts Silence upon target with a 10% chance of success. Effect 1.
Hell Knife B #7813
<Soul Crystal Enhancement> Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 3.
Hell Knife B #7814
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 4.
Hell Knife B #7815
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Apprentice Adventurer's Staff #7816
Apprentice Adventurer's Staff. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Bone Club #7817
Apprentice Adventurer's Bone Club. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Knife #7818
Apprentice Adventurer's Knife. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Cestus #7819
Apprentice Adventurer's Cestus. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Bow #7820
Apprentice Adventurer's Bow. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Apprentice Adventurer's Long Sword #7821
Apprentice Adventurer's Long Sword. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Mace D #7822
Traveler's Mace. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Dark Elven Bow D #7823
Traveler's Dark Elven Bow. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Long Bow D #7824
Traveler's Long Bow. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Staff D #7825
Traveler's Staff. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Bastard Sword D #7826
Traveler's Bastard Sword. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Wand D #7827
Traveler's Wand. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Jamadhr D #7828
Traveler's Jamadhr. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Tomahawk D #7829
Traveler's Tomahawk. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Poniard Dagger D #7830
Traveler's Poniard Dagger. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Traveler's Pike D #7831
Traveler's Pike. This item cannot be exchanged, dropped, crystallized, or enchanted. If one's PK count is 1 or more, it cannot be used.
Steel Sword D #7880
Titan Sword D #7881
Pa'agrian Sword C #7882
Bestows one of the following functions: Focus, Health or Critical Drain.
Guardian Sword B #7883
Bestows one of the following functions: Critical Drain, Health or Critical Bleed.
Infernal Master A #7884
Bestows either Haste, Critical Damage, or Focus.
Priest Sword D #7885