Items

Items found: 443

Recipe: Sword of Damascus (60%) B #5000
For Dwarves only. The recipe for a Sword of Damascus. Requires Create Item - Skill Level 7. The success rate is 60%.
Recipe: Lance (60%) B #5001
For Dwarves only. The recipe for a Lance. Requires Create Item - Skill Level 7. The success rate is 60%.
Recipe: Deadman's Glory (60%) B #5002
For Dwarves only. The recipe for the Deadman's Glory. Requires Create Item - Skill Level 7. The success rate is 60%.
Recipe: Art of Battle Axe (60%) B #5003
For Dwarves only. The recipe for the Art of Battle Axe. Requires Create Item - Skill Level 7. The success rate is 60%.
Recipe: Staff of Evil Spirits (60%) B #5004
For Dwarves only. Requires Create Item - Skill Level 7. The success rate is 60%.
Recipe: Demon Dagger (60%) B #5005
For Dwarves only. The recipe for the Demon Dagger. Requires Create Item - Skill Level 7. The success rate is 60%.
Recipe: Bellion Cestus (60%) B #5006
For Dwarves only. The recipe for the Bellion Cestus. Requires Create Item - Skill Level 7. The success rate is 60%.
Recipe: Bow of Peril (60%) B #5007
For Dwarves only. The recipe for a Bow of Peril. Requires Create Item - Skill Level 7. The success rate is 60%.
Zubei's Gauntlets B #5710 Zubei's Heavy Armor Set
Part of the heavy Zubei's set.
Zubei's Gauntlets B #5711 Zubei's Leather Shirt Light Armor Set
Part of the light Zubei's set.
Zubei's Gauntlets B #5712 Tunic of Zubei Robe Set
Part of the Zubei's robe set.
Avadon Gloves B #5714 Avadon Breastplate Heavy Armor Set
Part of the heavy avadon set.
Avadon Gloves B #5715 Avadon Light Armor Set
Part of the light avadon set.
Avadon Gloves B #5716 Avadon Robe Set
Part of the Avadon Robe set.
Blue Wolf Gloves B #5718 Blue Wolf Heavy Armor Set
Part of the heavy blue wolf set.
Blue Wolf Gloves B #5719 Blue Wolf Light Armor Set
Part of the light blue wolf set.
Blue Wolf Gloves B #5720 Blue Wolf Robe Set
Part of the blue wolf robe set.
Doom Gloves B #5722 Doom Heavy Armor Set
Part of the heavy doom set.
Doom Gloves B #5723 Doom Light Armor Set
Part of the light doom set.
Doom Gloves B #5724 Doom Robe Set
Part of the doom robe set.
Zubei's Boots B #5726 Zubei's Heavy Armor Set
Part of the heavy Zubei's set.
Zubei's Boots B #5727 Zubei's Leather Shirt Light Armor Set
Part of the light Zubei's set.
Zubei's Boots B #5728 Tunic of Zubei Robe Set
Part of the Zubei's robe set.
Avadon Boots B #5730 Avadon Breastplate Heavy Armor Set
Part of the heavy avadon set.
Avadon Boots B #5731 Avadon Light Armor Set
Part of the light avadon set.
Avadon Boots B #5732 Avadon Robe Set
Part of the Avadon Robe set.
Blue Wolf Boots B #5734 Blue Wolf Heavy Armor Set
Part of the heavy blue wolf set.
Blue Wolf Boots B #5735 Blue Wolf Light Armor Set
Part of the light blue wolf set.
Blue Wolf Boots B #5736 Blue Wolf Robe Set
Part of the blue wolf robe set.
Doom Boots B #5738 Doom Heavy Armor Set
Part of the heavy doom set.
Doom Boots B #5739 Doom Light Armor Set
Part of the light doom set.
Doom Boots B #5740 Doom Robe Set
Part of the doom robe set.
Demon Dagger B #6359
<Soul Crystal Enhancement> Increases P. Atk. to 160 during a critical attack.
KingFisher Rod B #6532
B-grade fishing rod. It can't launch a general attack. Consumes one B-grade Fishing Shot.
Fishing Shot: B-grade B #6538
Soulshot consumed by a fishing rod like general soulshots. Gives double damage when the pumping or reeling skill is cast. Usable for the B-grade fishing rod.
Blessed Scroll: Enchant Weapon (Grade B) B #6571
Increases the P.Atk of a B-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 3. The P.Atk of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 4 and bow type by 6. The M.Atk of all weapons will increase by 3. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
Blessed Scroll: Enchant Armor (Grade B) B #6572
Increases the P. Def. of B-Grade armor or accessories by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. If one's attempt for enchanting fails, an item will not become crystallized. However, the current enchant value will be set to 0.
Ring of Queen Ant B #6660
Produces the following effects: MP +21, 60% increase in resistance to poisoning, increase in accuracy, increase in critical damage, and 40% increase in resistance to hold. If a character wears two identical rings, only the effect of one ring will be applied.
Sword of Valhalla B #7722
<Soul Crystal Enhancement> Increases Casting Spd. by 15%.
Sword of Valhalla B #7723
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Sword of Valhalla B #7724
<Soul Crystal Enhancement> Casts Regeneration upon the target with a 30% chance of success when using good magic. Effect 3.
Hell Knife B #7813
<Soul Crystal Enhancement> Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 3.
Hell Knife B #7814
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 4.
Hell Knife B #7815
<Soul Crystal Enhancement> Casts Curse Weakness against the target with a 7% chance of success when using bad magic. Effect 3.
Guardian Sword B #7883
Bestows one of the following functions: Critical Drain, Health or Critical Bleed.
Wizard's Tear B #7889
Bestows either Acumen, Magic Power, or Conversion.
Spell Breaker B #7892
Bestows either Acumen, Magic Mental Shield or Magic Hold.
Kaim Vanul's Bones B #7893
Bestows either Mana Up, Magic Silence, or Conversion.
Ice Storm Hammer B #7900
Bestows either Focus, Anger, or Critical Bleed.
Star Buster B #7901
Bestows either Health, Haste, or Rsk. Focus.
Guardian Sword B #8105
<Soul Crystal Enhancement> Absorbs 8 HP from a target when one makes a critical attack.
Guardian Sword B #8106
<Soul Crystal Enhancement> Increases maximum HP by 25%.
Guardian Sword B #8107
<Soul Crystal Enhancement> When launching a regular critical attack, it causes the target to bleed with a success rate of 24%. Effect 7.
Wizard's Tear B #8117
<Soul Crystal Enhancement> Increases Casting Spd. by 15%.
Wizard's Tear B #8118
<Soul Crystal Enhancement> When using magic, increases MP Consumption by 15% and M. Atk. by 139.
Wizard's Tear B #8119
<Soul Crystal Enhancement> Increases maximum MP by 60% and decreases maximum HP by 40%.
Ice Storm Hammer B #8129
<Soul Crystal Enhancement> Increases critical attack rate by 68.
Ice Storm Hammer B #8130
<Soul Crystal Enhancement> Decreases Maximum HP 15% and increases P. Atk. by 28.
Ice Storm Hammer B #8131
<Soul Crystal Enhancement> During a regular critical attack, it causes the enemy to start to bleed with a success rate of 41%. Effect 5.
Star Buster B #8132
<Soul Crystal Enhancement> Increases maximum HP by 25%.