Items

Items found: 149

Sword of Delusion*Sword of Delusion B #2617
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Accuracy will increase by 4.
Sword of Delusion*Sword of Nightmare B #2618
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 127 during a critical attack.
Sword of Delusion*Tsurugi B #2619
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%.
Sword of Delusion*Samurai Long Sword B #2620
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 133 during a critical attack.
Sword of Nightmare*Sword of Nightmare B #2621
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 54.
Sword of Nightmare*Tsurugi B #2622
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 5%.
Sword of Nightmare*Samurai Long Sword B #2623
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%.
Tsurugi*Tsurugi B #2624
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 54.
Tsurugi*Samurai Long Sword B #2625
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 52.
Samurai Long Sword*Samurai Long Sword B #2626
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 4%.
Keshanberk B #4714
<Soul Crystal Enhancement> Increases Accuracy by 5.
Keshanberk B #4715
<Soul Crystal Enhancement> Increases Critical Attack by 68.
Keshanberk B #4716
<Soul Crystal Enhancement> Increases Critical Attack by 56 when attacking the enemy from behind.
Sword of Damascus B #4717
<Soul Crystal Enhancement> Increases Critical Attack by 64.
Sword of Damascus B #4718
<Soul Crystal Enhancement> Increases P. Atk. by 262 during a critical attack.
Sword of Damascus B #4719
<Soul Crystal Enhancement> Increases Atk. Spd. by about 6%.
Great Sword B #4723
<Soul Crystal Enhancement> Increases maximum HP by 25%.
Great Sword B #4724
<Soul Crystal Enhancement> Increases P. Atk. by 247 during a critical attack.
Great Sword B #4725
<Soul Crystal Enhancement> Increases Critical Attack by 68.
Heavy War Axe B #4747
<Soul Crystal Enhancement> Enhances P. Atk. by 28 while reducing maximum HP by 15%.
Heavy War Axe B #4748
<Soul Crystal Enhancement> Increases maximum HP by 25%.
Heavy War Axe B #4749
<Soul Crystal Enhancement> Increases Critical Attack by 107 when HP becomes 60% or lower.
Deadman's Glory B #4750
<Soul Crystal Enhancement> Enhances P. Atk. by 30 while reducing maximum HP by 15%.
Deadman's Glory B #4751
<Soul Crystal Enhancement> Increases maximum HP by 25%.
Deadman's Glory B #4752
<Soul Crystal Enhancement> Increases Atk. Spd. by about 6%.
Art of Battle Axe B #4753
<Soul Crystal Enhancement> Increases maximum HP by 25%.
Art of Battle Axe B #4754
<Soul Crystal Enhancement> Increases Critical Attack by 99 when HP becomes 60% or lower.
Art of Battle Axe B #4755
<Soul Crystal Enhancement> Increases Atk. Spd. by about 6%.
Kris B #4777
<Soul Crystal Enhancement> Increases Evasion by 2.
Kris B #4778
<Soul Crystal Enhancement> Increases Critical Attack by 71.
Kris B #4779
<Soul Crystal Enhancement> Increases Critical Attack by 86 when attacking the enemy from behind.
Demon Dagger B #4780
<Soul Crystal Enhancement> 10% chance that target will bleed during critical attack. Effect 6.
Demon Dagger B #4781
<Soul Crystal Enhancement> 3% chance that target will be poisoned during critical attack Effect 6
Arthro Nail B #4801
<Soul Crystal Enhancement> 7% chance that target will be poisoned during critical attack Effect 6
Arthro Nail B #4802
<Soul Crystal Enhancement> Increases Evasion by 6 when HP becomes 60% or lower.
Arthro Nail B #4803
<Soul Crystal Enhancement> Increases Atk. Spd. by 10% when HP drops to 60% or lower.
Bellion Cestus B #4804
<Soul Crystal Enhancement> User absorbs 14 HP from target during critical attack.
Bellion Cestus B #4805
<Soul Crystal Enhancement> 6% chance that target will be poisoned during critical attack Effect 7
Bellion Cestus B #4806
<Soul Crystal Enhancement> Increases Atk. Spd. by 9% when HP drops to 60% or lower.
Dark Elven Long Bow B #4825
<Soul Crystal Enhancement> Increases Evasion by 2.
Dark Elven Long Bow B #4826
<Soul Crystal Enhancement> 30% chance that target will bleed during critical attack. Effect 6.
Dark Elven Long Bow B #4827
<Soul Crystal Enhancement> There is a 30% rate of probability the number of soulshots consumed is reduced to 2.
Bow of Peril B #4828
<Soul Crystal Enhancement> Increases Accuracy by 3.
Bow of Peril B #4829
<Soul Crystal Enhancement> Reduces re-use delay by approximately 13%.
Bow of Peril B #4830
<Soul Crystal Enhancement> When launching a general attack, there is a 42% probability that MP consumption will be decreased to 2.
Great Axe B #4855
<Soul Crystal Enhancement> Increases P. Atk. by 28 while reducing maximum HP by 15%.
Great Axe B #4856
<Soul Crystal Enhancement> 14% chance of stun effect during a critical attack.
Great Axe B #4857
<Soul Crystal Enhancement> Reduces a weapon's weight by half.
Lance B #4858
<Soul Crystal Enhancement> Increases P. Atk. by 30 while reducing maximum HP by 15%.
Lance B #4859
<Soul Crystal Enhancement> 13% chance of stun effect during a critical attack.
Lance B #4860
<Soul Crystal Enhancement> Increases the effect area of the weapon.
Sprite's Staff B #4897
<Soul Crystal Enhancement> Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 3.
Sprite's Staff B #4898
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 4.
Sprite's Staff B #4899
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Staff of Evil Spirits B #4900
<Soul Crystal Enhancement> Casts Focus magic upon the target with a 20% chance of success when using good magic. Effect 3.
Staff of Evil Spirits B #4901
<Soul Crystal Enhancement> Casts Blessed Body magic upon the target with a 20% chance of success when using good magic. Effect 5.
Staff of Evil Spirits B #4902
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 6% chance of success when using bad magic. Effect 7.
Demon Dagger B #6359
<Soul Crystal Enhancement> Increases P. Atk. to 160 during a critical attack.
KingFisher Rod B #6532
B-grade fishing rod. It can't launch a general attack. Consumes one B-grade Fishing Shot.
Sword of Valhalla B #7722
<Soul Crystal Enhancement> Increases Casting Spd. by 15%.