Items
Items found: 149
Sword of Delusion*Sword of Delusion
B #2617
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Accuracy will increase by 4.
Sword of Delusion*Sword of Nightmare
B #2618
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 127 during a critical attack.
Sword of Delusion*Tsurugi
B #2619
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%.
Sword of Delusion*Samurai Long Sword
B #2620
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, P. Atk. will increase by 133 during a critical attack.
Sword of Nightmare*Sword of Nightmare
B #2621
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 54.
Sword of Nightmare*Tsurugi
B #2622
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 5%.
Sword of Nightmare*Samurai Long Sword
B #2623
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, maximum HP will increase by 25%.
Tsurugi*Tsurugi
B #2624
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 54.
Tsurugi*Samurai Long Sword
B #2625
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, critical will increase by 52.
Samurai Long Sword*Samurai Long Sword
B #2626
When enchanted, the P.Atk of a dualsword will increase more significantly than that of one-handed or fist weapon. When enchanted by 4 or more, Atk. Spd. will increase by 4%.
Keshanberk
B #4716
<Soul Crystal Enhancement> Increases Critical Attack by 56 when attacking the enemy from behind.
Sword of Damascus
B #4718
<Soul Crystal Enhancement> Increases P. Atk. by 262 during a critical attack.
Heavy War Axe
B #4747
<Soul Crystal Enhancement> Enhances P. Atk. by 28 while reducing maximum HP by 15%.
Heavy War Axe
B #4749
<Soul Crystal Enhancement> Increases Critical Attack by 107 when HP becomes 60% or lower.
Deadman's Glory
B #4750
<Soul Crystal Enhancement> Enhances P. Atk. by 30 while reducing maximum HP by 15%.
Art of Battle Axe
B #4754
<Soul Crystal Enhancement> Increases Critical Attack by 99 when HP becomes 60% or lower.
Kris
B #4779
<Soul Crystal Enhancement> Increases Critical Attack by 86 when attacking the enemy from behind.
Demon Dagger
B #4780
<Soul Crystal Enhancement> 10% chance that target will bleed during critical attack. Effect 6.
Demon Dagger
B #4781
<Soul Crystal Enhancement> 3% chance that target will be poisoned during critical attack Effect 6
Arthro Nail
B #4801
<Soul Crystal Enhancement> 7% chance that target will be poisoned during critical attack Effect 6
Arthro Nail
B #4803
<Soul Crystal Enhancement> Increases Atk. Spd. by 10% when HP drops to 60% or lower.
Bellion Cestus
B #4804
<Soul Crystal Enhancement> User absorbs 14 HP from target during critical attack.
Bellion Cestus
B #4805
<Soul Crystal Enhancement> 6% chance that target will be poisoned during critical attack Effect 7
Bellion Cestus
B #4806
<Soul Crystal Enhancement> Increases Atk. Spd. by 9% when HP drops to 60% or lower.
Dark Elven Long Bow
B #4826
<Soul Crystal Enhancement> 30% chance that target will bleed during critical attack. Effect 6.
Dark Elven Long Bow
B #4827
<Soul Crystal Enhancement> There is a 30% rate of probability the number of soulshots consumed is reduced to 2.
Bow of Peril
B #4830
<Soul Crystal Enhancement> When launching a general attack, there is a 42% probability that MP consumption will be decreased to 2.
Great Axe
B #4855
<Soul Crystal Enhancement> Increases P. Atk. by 28 while reducing maximum HP by 15%.
Sprite's Staff
B #4897
<Soul Crystal Enhancement> Casts HP Regeneration magic upon the target with a 30% chance of success when using good magic. Effect 3.
Sprite's Staff
B #4898
<Soul Crystal Enhancement> Casts Mental Shield magic upon the target with a 50% chance of success when using good magic. Effect 4.
Sprite's Staff
B #4899
<Soul Crystal Enhancement> Casts Dryad Root magic against the target with a 10% chance of success when using bad magic. Effect 1.
Staff of Evil Spirits
B #4900
<Soul Crystal Enhancement> Casts Focus magic upon the target with a 20% chance of success when using good magic. Effect 3.
Staff of Evil Spirits
B #4901
<Soul Crystal Enhancement> Casts Blessed Body magic upon the target with a 20% chance of success when using good magic. Effect 5.
Staff of Evil Spirits
B #4902
<Soul Crystal Enhancement> Casts Curse Poison against the target with a 6% chance of success when using bad magic. Effect 7.
KingFisher Rod
B #6532
B-grade fishing rod. It can't launch a general attack. Consumes one B-grade Fishing Shot.